2023-02-17 03:06:56 +01:00
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main_BSS_SIZE = 0x00041f50;
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battle_heap_create_obfuscated_ROM_START = 0x0031F1A0;
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obfuscation_shims_ROM_START = 0x0031F340;
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obfuscation_shims_ROM_END = 0x0031F430;
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obfuscated_obfuscation_shims_VRAM = 0x7599F6D8;
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osTvType = 0x80000300;
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osMemSize = 0x80000318;
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D_80026040 = 0x80026040;
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gfx_task_main = 0x80026148; // type:func rom:0x1548
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step_game_loop = 0x80026710; // type:func rom:0x1B10
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gfx_task_background = 0x800269C0; // type:func rom:0x1DC0
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gfx_draw_frame = 0x80026AD4;
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gfx_init_state = 0x80027170;
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gfx_transfer_frame_to_depth = 0x80027984;
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gfx_draw_background = 0x80027DE0;
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func_80028838 = 0x80028808;
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update_input = 0x80028844;
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poll_rumble = 0x80028EB0;
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update_max_rumble_duration = 0x80028F4C;
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dma_copy = 0x800296FC;
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rand_int = 0x800299BC;
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clamp_angle = 0x80029AE4;
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get_clamped_angle_diff = 0x80029BE8; // type:func rom:0x4FE8
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atan2 = 0x80029C40; // type:func rom:0x5040
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dist2D = 0x80029E94; // type:func rom:0x5294
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sin_rad = 0x8002A12C; // type:func rom:0x552C
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cos_rad = 0x8002A190; // type:func rom:0x5590
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general_heap_create = 0x8002ABC0;
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fio_init_flash = 0x8002B80C;
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initialize_curtains = 0x8002BA00;
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update_curtains = 0x8002BA38;
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render_curtains = 0x8002BA40;
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crash_screen_set_draw_info = 0x8002C850;
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load_obfuscation_shims = 0x8002CA00; // type:func rom:0x7E00
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nuGfxTaskStart = 0x8002CF24; // type:func rom:0x8324
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render_frame = 0x8002D3CC;
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create_cameras_a = 0x8002DB84;
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update_camera_mode_4 = 0x8002E5A0;
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update_camera_mode_2 = 0x8002E988;
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update_camera_mode_1 = 0x8002EF20;
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update_camera_mode_0 = 0x8002F4E0;
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update_camera_mode_6 = 0x8002F620;
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update_camera_mode_unused = 0x8002F970;
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update_camera_mode_5 = 0x8002FC90;
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update_camera_from_controller = 0x8003018C; // type:func rom:0xB58C
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update_camera_zone_interp = 0x80031124;
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2023-02-26 11:19:16 +01:00
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calculate_segment_intersection = 0x80031F6C; // type:func
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calculate_line_segment_intersection = 0x80032274; // type:func
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2023-02-17 03:06:56 +01:00
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create_camera_leadplayer_matrix = 0x80033024;
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set_game_mode = 0x80033180;
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get_game_mode = 0x800331B8;
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clear_npcs = 0x8003817C;
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npc_iter_no_op = 0x8003823C;
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get_npc_by_index = 0x8003879C;
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npc_do_other_npc_collision = 0x80038CCC; // type:func rom:0x140CC
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npc_do_player_collision = 0x80038F98; // type:func rom:0x14398
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npc_get_render_yaw = 0x80039A64; // type:func rom:0x14E64
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render_npcs = 0x8003A4B0;
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init_encounter_status = 0x8003DFF8;
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clear_effect_data = 0x8005994C;
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render_effects_world = 0x80059BA4;
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render_effects_UI = 0x80059C44;
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nuBoot = 0x8005E560;
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nuGfxFuncSet = 0x8005EF00;
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nuGfxPreNMIFuncSet = 0x8005EF40;
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nuGfxTaskAllEndWait = 0x8005EF80; // type:func rom:0x3A380
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nuGfxSetCfb = 0x8005EFA0; // type:func rom:0x3A3A0
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nuGfxDisplayOff = 0x8005F0B0;
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nuGfxDisplayOn = 0x8005F0E0;
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nuPiReadRom = 0x8005F140;
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nuGfxInitEX2 = 0x8005F210;
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nuContInit = 0x8005F2C0;
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nuContDataGet = 0x8005F300;
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nuContRmbStart = 0x8005FB40;
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nuContRmbCheck = 0x8005FBA0;
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nuContRmbModeSet = 0x8005FC40;
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2021-03-04 10:00:56 +01:00
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nuContRmbForceStop = 0x8005FD50; // type:func
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2023-02-17 03:06:56 +01:00
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osSetIntMask = 0x80060910;
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2021-03-04 10:00:56 +01:00
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osEPiWriteIo = 0x80060D30; // type:func rom:0x3C130
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osEPiReadIo = 0x80060D90; // type:func rom:0x3C190
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2023-02-17 03:06:56 +01:00
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osEPiStartDma = 0x80060DF0;
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osInvalDCache = 0x800616F0;
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osInvalICache = 0x800617A0;
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osWritebackDCache = 0x80061820;
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osWritebackDCacheAll = 0x800618A0;
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osVirtualToPhysical = 0x80061E60;
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sqrtf = 0x80061EC0;
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coss = 0x80061ED0;
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guFrustumF = 0x80061F00;
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guLookAtReflectF = 0x800632F0;
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guOrthoF = 0x800638E0;
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guPerspectiveF = 0x80063B60;
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guPositionF = 0x80063EE0;
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sins = 0x800645C0;
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bcopy = 0x80064620;
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bzero = 0x80064940;
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memcpy = 0x80064A44;
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2021-03-04 10:00:56 +01:00
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_Printf = 0x80064A70; // type:func rom:0x3FE70
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2023-02-17 03:06:56 +01:00
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osCreateMesgQueue = 0x80065550;
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osRecvMesg = 0x800656C0;
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osSendMesg = 0x800657F0;
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osSetEventMesg = 0x80065920;
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osGetCount = 0x800659D0;
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osCreateThread = 0x80065E30;
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osStartThread = 0x80065FF0;
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osStopThread = 0x80066110;
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__osGetActiveQueue = 0x80066260;
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osGetTime = 0x80066270;
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osSetTime = 0x80066300;
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osMapTLB = 0x80066770;
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__osProbeTLB = 0x80066830;
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osUnmapTLB = 0x800668F0;
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osUnmapTLBAll = 0x80066930;
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osViGetCurrentFramebuffer = 0x80066980; // type:func rom:0x41D80
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osViSetMode = 0x80066DE0;
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osViSetSpecialFeatures = 0x80066E30;
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osViSwapBuffer = 0x80066FF0; // type:func rom:0x423F0
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osViBlack = 0x80067350;
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osViRepeatLine = 0x800673B0;
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guMtxIdentF = 0x80067480;
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guMtxF2L = 0x800674E0;
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guMtxL2F = 0x80067560;
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guMtxCatF = 0x800675E0;
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guScaleF = 0x800677A0;
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guTranslateF = 0x800678E0;
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guRotate = 0x80067C60;
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__osExceptionPreamble = 0x8006A9D0;
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osExceptionPreamble = 0x8006A9E0;
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send_mesg = 0x8006AF5C;
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__osEnqueueAndYield = 0x8006B04C;
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__osEnqueueThread = 0x8006B154;
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__osPopThread = 0x8006B19C;
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__osDispatchThread = 0x8006B1B4;
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__osCleanupThread = 0x8006B330;
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__osDisableInt = 0x8006B340;
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__osRestoreInt = 0x8006B3B0;
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bcmp = 0x8006B850;
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__osGetCause = 0x8006C640;
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__osSetCompare = 0x8006C660;
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__osSetFpcCsr = 0x8006C670;
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__osSetSR = 0x8006C680;
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__osSetWatchLo = 0x8006C690;
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osDestroyThread = 0x8006C930;
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osMapTLBRdb = 0x8006CA10;
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guNormalize = 0x8006CBA0;
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__divdi3 = 0x8006D7E0;
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__moddi3 = 0x8006DDA0;
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strcpy = 0x8006ED20;
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strcmp = 0x8006ED50;
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decode_yay0 = 0x8006EDD0;
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osFlashInit = 0x8006EF48;
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osFlashSectorErase = 0x8006F404;
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osFlashWriteBuffer = 0x8006F530;
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osFlashWriteArray = 0x8006F5FC;
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osFlashReadArray = 0x8006F73C;
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D_80073E00 = 0x80073DE0;
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D_80073E04 = 0x80073DE4;
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D_80073E08 = 0x80073DE8;
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D_80073E0A = 0x80073DEA;
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D_80073E10 = 0x80073DF0;
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D_80074010 = 0x80073FF0;
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gGameStatusPtr = 0x8007417C;
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D_800741A2 = 0x80074182;
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gMatrixListPos = 0x800741D0;
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gRandSeed = 0x800743F0;
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2023-04-26 01:33:17 +02:00
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theater_walls_png = 0x800745C0;
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2023-02-17 03:06:56 +01:00
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D_800746E0 = 0x800746C0;
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2023-04-26 01:33:17 +02:00
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theater_curtains_png = 0x80074710;
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2023-02-17 03:06:56 +01:00
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D_80075730 = 0x80075710;
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2023-04-26 01:33:17 +02:00
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theater_floor_png = 0x80075760;
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theater_floor_pal = 0x80075860;
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2023-02-17 03:06:56 +01:00
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D_800758A0 = 0x80075880;
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2023-04-26 01:33:17 +02:00
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theater_left_wall_vtx = 0x80075900;
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theater_right_wall_vtx = 0x80075960;
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theater_floor_vtx = 0x800759C0;
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theater_left_inset_shadow_vtx = 0x80075B50;
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theater_right_inset_shadow_vtx = 0x80075B90;
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theater_curtain_vtx = 0x80075BD0;
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theater_wall_shadows_vtx = 0x80075DC0;
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TheaterWallShadowsGfx = 0x80075E40;
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2023-02-17 03:06:56 +01:00
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ui_no_controller_png = 0x80076120;
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gCurrentCameraID = 0x800773E0;
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gSaveSlotMetadata = 0x80077994;
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__osRunQueue = 0x80094638;
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__osRunningThread = 0x80094640;
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__osFaultedThread = 0x80094644;
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_osViModeNtscLan1 = 0x80095800;
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__osShutdown = 0x8009588C;
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__OSGlobalIntMask = 0x80095890;
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__osHwIntTable = 0x800958A0;
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D_80095938 = 0x800958C8;
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D_80099AA0 = 0x80099A80;
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main_BSS_START = 0x8009A590;
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D_8009A5B8 = 0x8009A598;
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timeFreezeMode = 0x8009A5B8;
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nuGfxZBuffer = 0x8009A5BC;
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D_8009A5EC = 0x8009A5CC;
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nuGfxCfbCounter = 0x8009A5D0;
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nuGfxDisplay = 0x8009A5D8;
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nuGfxUcode = 0x8009A5F0;
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nuGfxTaskSpool = 0x8009A5F8;
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gCurrentCamID = 0x8009A614;
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nuPiCartHandle = 0x8009A618;
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nuGfxCfb_ptr = 0x8009A62C;
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gOverrideFlags = 0x8009A630;
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nuGfxCfb = 0x8009A638;
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2023-03-08 17:55:54 +01:00
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gMainGfxPos = 0x8009A64C;
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2023-02-17 03:06:56 +01:00
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gDisplayContext = 0x8009A654;
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D_8009A680 = 0x8009A660;
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D_8009A690 = 0x8009A670;
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D_8009A6A0 = 0x8009A680;
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D_8009A6A2 = 0x8009A682;
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D_8009A6A4 = 0x8009A684;
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D_8009A6A6 = 0x8009A686;
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2023-10-14 21:43:12 +02:00
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FetchSaveBuffer = 0x8009A690;
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LogicalSaveInfo = 0x8009BA10;
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PhysicalSaveInfo = 0x8009BA30;
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NextAvailablePhysicalSave = 0x8009BA60;
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2023-02-17 03:06:56 +01:00
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gCurtainScale = 0x8009BA70;
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gCurtainScaleGoal = 0x8009BA74;
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gCurtainFade = 0x8009BA78;
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gCurtainFadeGoal = 0x8009BA7C;
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gCurtainDrawCallback = 0x8009BA80;
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D_8009BAA8 = 0x8009BA88;
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gCrashScreen = 0x8009BB10;
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nuGfxTask_ptr = 0x8009C4F0;
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taskDoneMsg = 0x8009C4F4;
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swapBufMsg = 0x8009C4F6;
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GfxTaskMgrThread = 0x8009C4F8;
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D_8009E6D0 = 0x8009E6B0;
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D_800A08E4 = 0x8009E6F4;
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D_800A08E8 = 0x8009E6F8;
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D_800A08EC = 0x8009E6FC;
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2023-02-24 05:02:57 +01:00
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gNpcPlayerCollisionsEnabled = 0x8009E9A4;
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2023-02-17 03:06:56 +01:00
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__osThreadSave = 0x800B0CE8;
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gCurrentEncounter = 0x800B0EF0;
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gCameras = 0x800B1D60;
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D_800B6570 = 0x800B6570; // stack start
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nuYieldBuf = 0x800B8570;
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D_800B91D0 = 0x800B91B0;
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gZoneCollisionData = 0x800D91B0;
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nuGfxTask = 0x800D9258;
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2023-10-14 21:43:12 +02:00
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gSaveGlobals = 0x800D95C8;
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2023-02-17 03:06:56 +01:00
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rspbootUcodeBuffer = 0x800D9760;
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__osEventStateTab = 0x800D9F60;
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D_800DA040 = 0x800DA020;
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nusched = 0x800DA420;
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D_800DAC90 = 0x800DAC70;
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gCurrentSaveFile = 0x800DACA0;
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clear_player_status = 0x800DFC30;
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disable_player_input = 0x800E0158;
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player_render_interact_prompts = 0x800E0240;
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render_player = 0x800E1118;
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clear_player_data = 0x800E7340;
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wPartnerNpc = 0x8010CAF0;
|
2023-03-16 07:41:26 +01:00
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gPartnerStatus = 0x8010ED70;
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2023-02-17 03:06:56 +01:00
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gPlayerStatus = 0x8010F188;
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gPlayerData = 0x8010F450;
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spr_init_sprites = 0x80111448;
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spr_render_init = 0x801115B0;
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update_entities = 0x801148E0;
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render_entities = 0x801150C4;
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clear_entity_data = 0x80115EC8;
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clear_game_modes = 0x80117DA8;
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step_current_game_mode = 0x80118088;
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state_render_backUI = 0x80118168;
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state_render_frontUI = 0x801181D4;
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clear_model_data = 0x8011AF54;
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2023-07-18 11:07:58 +02:00
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mdl_update_transform_matrices = 0x8011B8A8;
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2023-02-17 03:06:56 +01:00
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render_models = 0x8011BDA0;
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2023-07-18 11:07:58 +02:00
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|
mdl_reset_transform_flags = 0x80120CF8;
|
2023-02-17 03:06:56 +01:00
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|
clear_render_tasks = 0x80122AA0;
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execute_render_tasks = 0x80122BC8;
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|
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clear_animator_list = 0x80123434;
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|
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clear_entity_models = 0x80125DC0;
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|
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clear_worker_list = 0x801282C8;
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|
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update_workers = 0x80128614;
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render_workers_world = 0x80128680;
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|
render_workers_frontUI = 0x801286F0;
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|
render_workers_backUI = 0x80128760;
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|
|
|
clear_character_set = 0x80128870;
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clear_printers = 0x80128884;
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update_messages = 0x80128A60;
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render_messages = 0x8012948C;
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clear_item_entity_data = 0x80136170;
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|
|
|
render_item_entities = 0x80137FC4;
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_render_transition_stencil = 0x8013BB30;
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|
|
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clear_screen_overlays = 0x8013D1B8;
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|
func_80138198 = 0x8013D248;
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|
|
|
render_screen_overlay_frontUI = 0x8013D250;
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|
render_screen_overlay_backUI = 0x8013D2D0;
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|
|
|
hud_element_clear_cache = 0x801461B0;
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|
|
|
update_hud_elements = 0x801466C0;
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|
|
|
render_hud_elements_backUI = 0x801472C0;
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|
render_hud_elements_frontUI = 0x801477CC;
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|
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|
render_hud_elements_world = 0x80148764;
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|
|
|
clear_saved_variables = 0x8014A3D0;
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|
|
|
clear_trigger_data = 0x8014A730;
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|
|
update_triggers = 0x8014A910;
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|
|
|
reset_background_settings = 0x8014AEA8;
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|
|
|
appendGfx_background_texture = 0x8014AF70;
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|
|
|
reset_ambient_sounds = 0x8014C2E0;
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|
|
|
update_ambient_sounds = 0x8014C314;
|
|
|
|
clear_windows = 0x8014C4A0;
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|
|
|
update_windows = 0x8014C4C4;
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|
|
|
render_window_root = 0x8014CB74;
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|
|
|
clear_sprite_shading_data = 0x8014D0F0;
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|
|
|
sfx_clear_sounds = 0x8014E6C8;
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|
|
|
sfx_update_env_sound_params = 0x8014E7E4;
|
|
|
|
sfx_stop_env_sounds = 0x8014E8E8;
|
|
|
|
bgm_reset_sequence_players = 0x8014F548;
|
|
|
|
bgm_update_music_settings = 0x8014F5F8;
|
|
|
|
D_80164000 = 0x80164000;
|
|
|
|
heap_collisionHead = 0x80268000;
|
|
|
|
shim_create_audio_system_obfuscated = 0x802B2000;
|
|
|
|
shim_load_engine_data_obfuscated = 0x802B203C;
|
|
|
|
clear_script_list = 0x802C31DC;
|
|
|
|
update_scripts = 0x802C3D74;
|
|
|
|
func_802C3EE4 = 0x802C3EE4;
|
|
|
|
suspend_all_group = 0x802C45E8;
|
|
|
|
resume_all_group = 0x802C4648;
|
|
|
|
evt_get_variable = 0x802C7ABC;
|
|
|
|
heap_generalHead = 0x802FB800;
|
|
|
|
heap_battleHead = 0x803DA800;
|
|
|
|
obfuscated_obfuscation_shims_ROM_START = 0xF79E611F;
|