papermario/include/mapfs/sam_05_hit.h

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#define COLLIDER_Root 0x1D
#define COLLIDER_exite 0x1C
#define COLLIDER_tte 0x1B
#define COLLIDER_ne 0x1A
#define COLLIDER_deilie 0x19
#define COLLIDER_deilite 0x18
#define COLLIDER_exitw 0x17
#define COLLIDER_ttw 0x16
#define COLLIDER_nw 0x15
#define COLLIDER_deiliw 0x14
#define COLLIDER_deilitw 0x13
#define COLLIDER_g7 0x12
#define COLLIDER_o51 0x11
#define COLLIDER_o50 0x10
#define COLLIDER_o47 0xF
#define COLLIDER_o46 0xE
#define COLLIDER_o45 0xD
#define COLLIDER_o44 0xC
#define COLLIDER_o41 0xB
#define COLLIDER_g1 0xA
#define COLLIDER_o55 0x9
#define COLLIDER_o58 0x8
#define COLLIDER_o57 0x7
#define COLLIDER_o54 0x6
#define COLLIDER_o62 0x5
#define COLLIDER_o61 0x4
#define COLLIDER_kabe 0x3
#define COLLIDER_o60 0x2
#define COLLIDER_o59 0x1
#define COLLIDER_ground 0x0
#define ZONE_Root 0x4
#define ZONE_g1 0x3
#define ZONE_o10 0x2
#define ZONE_o9 0x1
#define ZONE_ground 0x0