papermario/include/mapfs/trd_00_hit.h

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#define COLLIDER_Root 0x1F
#define COLLIDER_g9 0x1E
#define COLLIDER_tou 0x1D
#define COLLIDER_4_2 0x1C
#define COLLIDER_4 0x1B
#define COLLIDER_3 0x1A
#define COLLIDER_2 0x19
#define COLLIDER_o112 0x18
#define COLLIDER_1 0x17
#define COLLIDER_ana 0x16
#define COLLIDER_o83 0x15
#define COLLIDER_tt5 0x14
#define COLLIDER_deili5 0x13
#define COLLIDER_deilit5 0x12
#define COLLIDER_exitt 0x11
#define COLLIDER_nt 0x10
#define COLLIDER_deilit 0xF
#define COLLIDER_deilitt 0xE
#define COLLIDER_exit3 0xD
#define COLLIDER_o92 0xC
#define COLLIDER_tt3 0xB
#define COLLIDER_deili3 0xA
#define COLLIDER_deilit3 0x9
#define COLLIDER_exit2 0x8
#define COLLIDER_o87 0x7
#define COLLIDER_tt2 0x6
#define COLLIDER_deili2 0x5
#define COLLIDER_deilit2 0x4
#define COLLIDER_exit 0x3
#define COLLIDER_o89 0x2
#define COLLIDER_deiliw 0x1
#define COLLIDER_deilitw 0x0
#define ZONE_Root 0x7
#define ZONE_frame 0x6
#define ZONE_tou 0x5
#define ZONE_yuka3 0x4
#define ZONE_yuka2 0x3
#define ZONE_yuka 0x2
#define ZONE_k_ue 0x1
#define ZONE_bero 0x0