papermario/include/mapfs/flo_14_hit.h

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#define COLLIDER_Root 0x2A
#define COLLIDER_g1 0x29
#define COLLIDER_g38 0x28
#define COLLIDER_o150 0x27
#define COLLIDER_o136 0x26
#define COLLIDER_o135 0x25
#define COLLIDER_g45 0x24
#define COLLIDER_o158 0x23
#define COLLIDER_o157 0x22
#define COLLIDER_o156 0x21
#define COLLIDER_o155 0x20
#define COLLIDER_o129 0x1F
#define COLLIDER_o154 0x1E
#define COLLIDER_o153 0x1D
#define COLLIDER_o152 0x1C
#define COLLIDER_o151 0x1B
#define COLLIDER_o140 0x1A
#define COLLIDER_o137 0x19
#define COLLIDER_g9 0x18
#define COLLIDER_g49 0x17
#define COLLIDER_o166 0x16
#define COLLIDER_o162 0x15
#define COLLIDER_o130 0x14
#define COLLIDER_g48 0x13
#define COLLIDER_o167 0x12
#define COLLIDER_o161 0x11
#define COLLIDER_o131 0x10
#define COLLIDER_o113 0xF
#define COLLIDER_g2 0xE
#define COLLIDER_o160 0xD
#define COLLIDER_o159 0xC
#define COLLIDER_o9 0xB
#define COLLIDER_o1 0xA
#define COLLIDER_o114 0x9
#define COLLIDER_g4 0x8
#define COLLIDER_g6 0x7
#define COLLIDER_o112 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_deilie 0x4
#define COLLIDER_g5 0x3
#define COLLIDER_o110 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0
#define ZONE_Root 0x4
#define ZONE_g1 0x3
#define ZONE_o2 0x2
#define ZONE_o4 0x1
#define ZONE_o5 0x0