papermario/include/mapfs/tst_04_hit.h

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#define COLLIDER_Root 0x15
#define COLLIDER_g7 0x14
#define COLLIDER_o19 0x13
#define COLLIDER_o17 0x12
#define COLLIDER_o16 0x11
#define COLLIDER_o20 0x10
#define COLLIDER_deilite 0xF
#define COLLIDER_deilie 0xE
#define COLLIDER_o21 0xD
#define COLLIDER_deilitw 0xC
#define COLLIDER_deiliw 0xB
#define COLLIDER_g1 0xA
#define COLLIDER_g5 0x9
#define COLLIDER_o5 0x8
#define COLLIDER_g4 0x7
#define COLLIDER_g6 0x6
#define COLLIDER_o3 0x5
#define COLLIDER_o4 0x4
#define COLLIDER_g2 0x3
#define COLLIDER_o18 0x2
#define COLLIDER_o2 0x1
#define COLLIDER_o1 0x0
#define ZONE_Root 0x5
#define ZONE_g7 0x4
#define ZONE_o17 0x3
#define ZONE_o16 0x2
#define ZONE_deilie 0x1
#define ZONE_deiliw 0x0