papermario/include/mapfs/kkj_24_hit.h

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#define COLLIDER_Root 0x1E
#define COLLIDER_g1 0x1D
#define COLLIDER_g26 0x1C
#define COLLIDER_o148 0x1B
#define COLLIDER_o147 0x1A
#define COLLIDER_o145 0x19
#define COLLIDER_g5 0x18
#define COLLIDER_o154 0x17
#define COLLIDER_o153 0x16
#define COLLIDER_o152 0x15
#define COLLIDER_o55 0x14
#define COLLIDER_o151 0x13
#define COLLIDER_o150 0x12
#define COLLIDER_o149 0x11
#define COLLIDER_g24 0x10
#define COLLIDER_o138 0xF
#define COLLIDER_o136 0xE
#define COLLIDER_o134 0xD
#define COLLIDER_o75 0xC
#define COLLIDER_o127 0xB
#define COLLIDER_g13 0xA
#define COLLIDER_g14 0x9
#define COLLIDER_o131 0x8
#define COLLIDER_tte2 0x7
#define COLLIDER_deilite2 0x6
#define COLLIDER_deilie2 0x5
#define COLLIDER_g9 0x4
#define COLLIDER_o130 0x3
#define COLLIDER_tte 0x2
#define COLLIDER_deilite 0x1
#define COLLIDER_deilie 0x0
#define ZONE_Root 0xA
#define ZONE_g3 0x9
#define ZONE_o13 0x8
#define ZONE_o14 0x7
#define ZONE_o12 0x6
#define ZONE_g2 0x5
#define ZONE_o3 0x4
#define ZONE_g1 0x3
#define ZONE_o15 0x2
#define ZONE_o16 0x1
#define ZONE_o5 0x0