papermario/include/mapfs/obk_06_hit.h

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#define COLLIDER_Root 0x17
#define COLLIDER_g130 0x16
#define COLLIDER_o323 0x15
#define COLLIDER_tt 0x14
#define COLLIDER_tt1 0x13
#define COLLIDER_kabe2 0x12
#define COLLIDER_kabe_2 0x11
#define COLLIDER_o282 0x10
#define COLLIDER_o287 0xF
#define COLLIDER_o303 0xE
#define COLLIDER_o312 0xD
#define COLLIDER_hon 0xC
#define COLLIDER_o368 0xB
#define COLLIDER_o285 0xA
#define COLLIDER_o290 0x9
#define COLLIDER_o322 0x8
#define COLLIDER_kagu 0x7
#define COLLIDER_tukue 0x6
#define COLLIDER_o270 0x5
#define COLLIDER_isu 0x4
#define COLLIDER_o212 0x3
#define COLLIDER_bero 0x2
#define COLLIDER_deirit 0x1
#define COLLIDER__deili 0x0
#define ZONE_Root 0x9
#define ZONE_Default 0x8
#define ZONE_o319 0x7
#define ZONE_o320 0x6
#define ZONE_g132 0x5
#define ZONE_o317 0x4
#define ZONE_o316 0x3
#define ZONE_o315 0x2
#define ZONE_g131 0x1
#define ZONE_o314 0x0