papermario/tools/compile_npc_sprites.py

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2020-11-11 14:52:04 +01:00
#! /usr/bin/python3
from sys import argv
if __name__ == "__main__":
if len(argv) < 4:
print("usage: compile_npc_sprites.py [OUTBIN] [INFILES]")
exit(1)
_, outfile, *infiles = argv
with open(outfile, "wb") as f:
offsets = []
f.seek(4 * (len(infiles) + 1))
for filename in infiles:
with open(filename, "rb") as spritef:
offsets.append(f.tell())
f.write(spritef.read())
# align
while f.tell() % 8 != 0:
f.write(bytes([0]))
offsets.append(f.tell())
f.seek(0)
for offset in offsets:
f.write(offset.to_bytes(4, byteorder="big"))