papermario/include/mapfs/flo_25_hit.h

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#define COLLIDER_Root 0x14
#define COLLIDER_g1 0x13
#define COLLIDER_g25 0x12
#define COLLIDER_o99 0x11
#define COLLIDER_o98 0x10
#define COLLIDER_g10 0xF
#define COLLIDER_o94 0xE
#define COLLIDER_o21 0xD
#define COLLIDER_o42 0xC
#define COLLIDER_g2 0xB
#define COLLIDER_o2 0xA
#define COLLIDER_o3 0x9
#define COLLIDER_g3 0x8
#define COLLIDER_g4 0x7
#define COLLIDER_o92 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_deilie 0x4
#define COLLIDER_g7 0x3
#define COLLIDER_o93 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0
#define ZONE_Root 0x2
#define ZONE_g1 0x1
#define ZONE_o65 0x0