papermario/include/types.h

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#ifndef _TYPES_H_
#define _TYPES_H_
#define UNK_TYPE s32
#define UNK_PTR void*
#define UNK_RET void
#define UNK_FUN_ARG void(*)(void)
#define UNK_FUN_PTR(name) void(*name)(void)
#define UNK_ARGS
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typedef s32* bytecode;
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#endif