papermario/include/mapfs/flo_07_hit.h

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#define COLLIDER_Root 0xC
#define COLLIDER_g1 0xB
#define COLLIDER_g2 0xA
#define COLLIDER_o79 0x9
#define COLLIDER_o78 0x8
#define COLLIDER_o77 0x7
#define COLLIDER_o76 0x6
#define COLLIDER_o1 0x5
#define COLLIDER_o5 0x4
#define COLLIDER_g3 0x3
#define COLLIDER_o75 0x2
#define COLLIDER_deilite 0x1
#define COLLIDER_deilie 0x0
#define ZONE_Root 0x6
#define ZONE_g1 0x5
#define ZONE_o5 0x4
#define ZONE_o4 0x3
#define ZONE_o2 0x2
#define ZONE_o3 0x1
#define ZONE_o1 0x0