papermario/asm/nonmatchings/code_F5750/func_802D3398.s

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ArmAsm
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.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_802D3398
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/* F7D48 802D3398 3C028007 */ lui $v0, %hi(gGameStatusPtr)
/* F7D4C 802D339C 8C42419C */ lw $v0, %lo(gGameStatusPtr)($v0)
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/* F7D50 802D33A0 80420070 */ lb $v0, 0x70($v0)
/* F7D54 802D33A4 14400005 */ bnez $v0, .L802D33BC
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/* F7D58 802D33A8 00000000 */ nop
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/* F7D5C 802D33AC 3C02802E */ lui $v0, %hi(D_802DB6C0)
/* F7D60 802D33B0 2442B6C0 */ addiu $v0, $v0, %lo(D_802DB6C0)
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/* F7D64 802D33B4 080B4CF1 */ j .L802D33C4
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/* F7D68 802D33B8 00000000 */ nop
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.L802D33BC:
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/* F7D6C 802D33BC 3C02802E */ lui $v0, %hi(D_802DB5C0)
/* F7D70 802D33C0 2442B5C0 */ addiu $v0, $v0, %lo(D_802DB5C0)
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.L802D33C4:
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/* F7D74 802D33C4 3C01802E */ lui $at, %hi(D_802DB7C0)
/* F7D78 802D33C8 AC22B7C0 */ sw $v0, %lo(D_802DB7C0)($at)
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/* F7D7C 802D33CC 03E00008 */ jr $ra
/* F7D80 802D33D0 24020002 */ addiu $v0, $zero, 2