papermario/include/mapfs/isk_10_hit.h

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#define COLLIDER_Root 0x1A
#define COLLIDER_10 0x19
#define COLLIDER_g336 0x18
#define COLLIDER_o2034 0x17
#define COLLIDER_o2032 0x16
#define COLLIDER_o2031 0x15
#define COLLIDER_o2030 0x14
#define COLLIDER_o2029 0x13
#define COLLIDER_g338 0x12
#define COLLIDER_o2042 0x11
#define COLLIDER_o2041 0x10
#define COLLIDER_o2038 0xF
#define COLLIDER_g339 0xE
#define COLLIDER_g332 0xD
#define COLLIDER_deilittn 0xC
#define COLLIDER_deilitn 0xB
#define COLLIDER_deilin 0xA
#define COLLIDER_o2012 0x9
#define COLLIDER_g331 0x8
#define COLLIDER_deilite 0x7
#define COLLIDER_deilie 0x6
#define COLLIDER_o809 0x5
#define COLLIDER_g330 0x4
#define COLLIDER_deilittw 0x3
#define COLLIDER_deilitw 0x2
#define COLLIDER_deiliw 0x1
#define COLLIDER_o816 0x0
#define ZONE_Root 0x9
#define ZONE_Default 0x8
#define ZONE_deilin 0x7
#define ZONE_o786 0x6
#define ZONE_10 0x5
#define ZONE_g335 0x4
#define ZONE_deilie 0x3
#define ZONE_o2026 0x2
#define ZONE_deiliw 0x1
#define ZONE_g143 0x0