papermario/include/mapfs/sam_09_hit.h

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#define COLLIDER_Root 0x18
#define COLLIDER_g1 0x17
#define COLLIDER_move3 0x16
#define COLLIDER_o53 0x15
#define COLLIDER_move2 0x14
#define COLLIDER_o54 0x13
#define COLLIDER_move1 0x12
#define COLLIDER_o55 0x11
#define COLLIDER_exite 0x10
#define COLLIDER_tte 0xF
#define COLLIDER_ne 0xE
#define COLLIDER_deilie 0xD
#define COLLIDER_deilite 0xC
#define COLLIDER_exitw 0xB
#define COLLIDER_ttw 0xA
#define COLLIDER_nw 0x9
#define COLLIDER_deiliw 0x8
#define COLLIDER_deilitw 0x7
#define COLLIDER_Default 0x6
#define COLLIDER_o59 0x5
#define COLLIDER_hako 0x4
#define COLLIDER_ten 0x3
#define COLLIDER_iwa2 0x2
#define COLLIDER_kabe1 0x1
#define COLLIDER_yuka 0x0
#define ZONE_Root 0x7
#define ZONE_g1 0x6
#define ZONE_exite 0x5
#define ZONE_o19 0x4
#define ZONE_exitw 0x3
#define ZONE_o17 0x2
#define ZONE_Default 0x1
#define ZONE_yuka 0x0