papermario/include/mapfs/flo_11_hit.h

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#define COLLIDER_Root 0x27
#define COLLIDER_g1 0x26
#define COLLIDER_g12 0x25
#define COLLIDER_g20 0x24
#define COLLIDER_o91 0x23
#define COLLIDER_o92 0x22
#define COLLIDER_o93 0x21
#define COLLIDER_o94 0x20
#define COLLIDER_o95 0x1F
#define COLLIDER_o96 0x1E
#define COLLIDER_g19 0x1D
#define COLLIDER_o85 0x1C
#define COLLIDER_o84 0x1B
#define COLLIDER_o83 0x1A
#define COLLIDER_o82 0x19
#define COLLIDER_o50 0x18
#define COLLIDER_o49 0x17
#define COLLIDER_g11 0x16
#define COLLIDER_o113 0x15
#define COLLIDER_o112 0x14
#define COLLIDER_o107 0x13
#define COLLIDER_o106 0x12
#define COLLIDER_o97 0x11
#define COLLIDER_o75 0x10
#define COLLIDER_g2 0xF
#define COLLIDER_o111 0xE
#define COLLIDER_o110 0xD
#define COLLIDER_o109 0xC
#define COLLIDER_o105 0xB
#define COLLIDER_o104 0xA
#define COLLIDER_o90 0x9
#define COLLIDER_g10 0x8
#define COLLIDER_g17 0x7
#define COLLIDER_o89 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_deilie 0x4
#define COLLIDER_g16 0x3
#define COLLIDER_o3 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0
#define ZONE_Root 0x5
#define ZONE_g1 0x4
#define ZONE_o63 0x3
#define ZONE_o62 0x2
#define ZONE_o53 0x1
#define ZONE_o52 0x0