papermario/include/mapfs/trd_08_hit.h

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#define COLLIDER_Root 0xA
#define COLLIDER_g2 0x9
#define COLLIDER_o38 0x8
#define COLLIDER_yuka1 0x7
#define COLLIDER_kabe 0x6
#define COLLIDER_kabe2 0x5
#define COLLIDER_exit 0x4
#define COLLIDER_ne 0x3
#define COLLIDER_tte 0x2
#define COLLIDER_deilie 0x1
#define COLLIDER_deilite 0x0
#define ZONE_Root 0x3
#define ZONE_g2 0x2
#define ZONE_yuka1 0x1
#define ZONE_deilie 0x0