papermario/include/mapfs/flo_bt03_shape.h

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#define MODEL_Root 0x2E
#define MODEL_kumo 0x2D
#define MODEL_o454 0x2C
#define MODEL_dai_03 0x2B
#define MODEL_piko7 0x2A
#define MODEL_piko6 0x29
#define MODEL_piko3 0x28
#define MODEL_piko2 0x27
#define MODEL_piko1 0x26
#define MODEL_piko5 0x25
#define MODEL_piko4 0x24
#define MODEL_o422 0x23
#define MODEL_o420 0x22
#define MODEL_o419 0x21
#define MODEL_g91 0x20
#define MODEL_o415 0x1F
#define MODEL_o414 0x1E
#define MODEL_o413 0x1D
#define MODEL_o412 0x1C
#define MODEL_dai 0x1B
#define MODEL_miti 0x1A
#define MODEL_waku1 0x19
#define MODEL_yuka 0x18
#define MODEL_o411 0x17
#define MODEL_g49 0x16
#define MODEL_waku2 0x15
#define MODEL_o430 0x14
#define MODEL_o429 0x13
#define MODEL_o452 0x12
#define MODEL_o438 0x11
#define MODEL_lever 0x10
#define MODEL_o440 0xF
#define MODEL_o453 0xE
#define MODEL_ki1 0xD
#define MODEL_ki2 0xC
#define MODEL_g101 0xB
#define MODEL_o458 0xA
#define MODEL_o457 0x9
#define MODEL_o456 0x8
#define MODEL_o455 0x7
#define MODEL_waku 0x6
#define MODEL_yuka2 0x5
#define MODEL_toge2 0x4
#define MODEL_toge1 0x3
#define MODEL_turu3 0x2
#define MODEL_turuu2 0x1
#define MODEL_turu1 0x0