papermario/include/mapfs/osr_02_hit.h

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#define COLLIDER_Root 0x2D
#define COLLIDER_hono 0x2C
#define COLLIDER_o554 0x2B
#define COLLIDER_o550 0x2A
#define COLLIDER_yuka 0x29
#define COLLIDER_hi9 0x28
#define COLLIDER_hi7 0x27
#define COLLIDER_hi6 0x26
#define COLLIDER_hi5 0x25
#define COLLIDER_hi4 0x24
#define COLLIDER_hi3 0x23
#define COLLIDER_hi2 0x22
#define COLLIDER_hi1 0x21
#define COLLIDER_kaidan 0x20
#define COLLIDER_o680 0x1F
#define COLLIDER_o710 0x1E
#define COLLIDER_stage 0x1D
#define COLLIDER_saku 0x1C
#define COLLIDER_o658 0x1B
#define COLLIDER_o600 0x1A
#define COLLIDER_ki 0x19
#define COLLIDER_o692 0x18
#define COLLIDER_o558 0x17
#define COLLIDER_o553 0x16
#define COLLIDER_o551 0x15
#define COLLIDER_ue 0x14
#define COLLIDER_bou 0x13
#define COLLIDER_kabe3 0x12
#define COLLIDER_kabe2 0x11
#define COLLIDER_kabe1 0x10
#define COLLIDER_mado 0xF
#define COLLIDER_yane 0xE
#define COLLIDER_o581 0xD
#define COLLIDER_o580 0xC
#define COLLIDER_midoli 0xB
#define COLLIDER_dai 0xA
#define COLLIDER_sikaku 0x9
#define COLLIDER_g149 0x8
#define COLLIDER_o652 0x7
#define COLLIDER_deilit2 0x6
#define COLLIDER_deili2 0x5
#define COLLIDER_o664 0x4
#define COLLIDER_deilit1 0x3
#define COLLIDER_deili1 0x2
#define COLLIDER_tt2 0x1
#define COLLIDER_tt1 0x0
#define ZONE_Root 0x2
#define ZONE_g1 0x1
#define ZONE_o35 0x0