papermario/include/mapfs/tik_03_shape.h

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#define MODEL_Root 0x20
#define MODEL_g9 0x1F
#define MODEL_o41 0x1E
#define MODEL_o40 0x1D
#define MODEL_o39 0x1C
#define MODEL_erb 0x1B
#define MODEL_dokan 0x1A
#define MODEL_dokan4 0x19
#define MODEL_gokan3 0x18
#define MODEL_dokan2 0x17
#define MODEL_dokan1 0x16
#define MODEL_g7 0x15
#define MODEL_sizuku 0x14
#define MODEL_exite 0x13
#define MODEL_o43 0x12
#define MODEL_o42 0x11
#define MODEL_exitd 0x10
#define MODEL_o58 0xF
#define MODEL_exit_dokan 0xE
#define MODEL_sui 0xD
#define MODEL_o53 0xC
#define MODEL_taki 0xB
#define MODEL_mizu2 0xA
#define MODEL_mizu 0x9
#define MODEL_nagab 0x8
#define MODEL_nagare 0x7
#define MODEL_Default 0x6
#define MODEL_masuk 0x5
#define MODEL_futi 0x4
#define MODEL_saku 0x3
#define MODEL_tennzyou 0x2
#define MODEL_kabe 0x1
#define MODEL_yuka 0x0