papermario/src/code_6e40_len_500.c

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#include "common.h"
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INCLUDE_ASM(s32, "code_6e40_len_500", initialize_curtains)
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void update_curtains(void) {
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}
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INCLUDE_ASM(s32, "code_6e40_len_500", render_curtains);
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INCLUDE_ASM(s32, "code_6e40_len_500", set_curtain_scale_goal);
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INCLUDE_ASM(s32, "code_6e40_len_500", set_curtain_scale);
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INCLUDE_ASM(s32, "code_6e40_len_500", set_curtain_draw_callback);
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INCLUDE_ASM(s32, "code_6e40_len_500", set_curtain_fade_goal);
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INCLUDE_ASM(s32, "code_6e40_len_500", set_curtain_fade);