papermario/src/battle/area_flo2/5CE690.c

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#include "common.h"
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#define NAMESPACE b_area_flo2
#include "common/StartRumbleWithParams.inc.c"
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INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_80218058_5CE6E8);
INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_80218114_5CE7A4);
INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_802182A4_5CE934);
INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_80218440_5CEAD0);
INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_802185D4_5CEC64);
INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_80218620_5CECB0);
INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_80218774_5CEE04);
INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_802188A8_5CEF38);
INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_802188EC_5CEF7C);
INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_80218924_5CEFB4);
INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_802189FC_5CF08C);
INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_80218AA0_5CF130);
INCLUDE_ASM(s32, "battle/area_flo2/5CE690", func_80218B60_5CF1F0);