papermario/asm/nonmatchings/code_f4c60_len_4300/PlayerJump.s

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2020-08-04 08:49:11 +02:00
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel PlayerJump
/* 0F6298 802D18E8 27BDFFE8 */ addiu $sp, $sp, -0x18
/* 0F629C 802D18EC AFBF0010 */ sw $ra, 0x10($sp)
/* 0F62A0 802D18F0 0C0B4538 */ jal player_jump
/* 0F62A4 802D18F4 0000302D */ daddu $a2, $zero, $zero
/* 0F62A8 802D18F8 8FBF0010 */ lw $ra, 0x10($sp)
/* 0F62AC 802D18FC 03E00008 */ jr $ra
/* 0F62B0 802D1900 27BD0018 */ addiu $sp, $sp, 0x18