papermario/include/mapfs/iwa_11_hit.h

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#define COLLIDER_Root 0x10
#define COLLIDER_g85 0xF
#define COLLIDER_deilii 0xE
#define COLLIDER_deiliti 0xD
#define COLLIDER_deilim 0xC
#define COLLIDER_deilitm 0xB
#define COLLIDER_iwa_side 0xA
#define COLLIDER_i2 0x9
#define COLLIDER_f2 0x8
#define COLLIDER_e2 0x7
#define COLLIDER_d2 0x6
#define COLLIDER_t2 0x5
#define COLLIDER_c2 0x4
#define COLLIDER_b2 0x3
#define COLLIDER_a3 0x2
#define COLLIDER_o481 0x1
#define COLLIDER_o480 0x0
#define ZONE_Root 0x4
#define ZONE_g85 0x3
#define ZONE_a3 0x2
#define ZONE_i2 0x1
#define ZONE_m2 0x0