papermario/include/mapfs/isk_02_hit.h

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#define COLLIDER_Root 0x38
#define COLLIDER_02 0x37
#define COLLIDER_g34 0x36
#define COLLIDER_g24 0x35
#define COLLIDER_h3o 0x34
#define COLLIDER_h2o 0x33
#define COLLIDER_h1o 0x32
#define COLLIDER_g35 0x31
#define COLLIDER_h3c 0x30
#define COLLIDER_h2c 0x2F
#define COLLIDER_h1c 0x2E
#define COLLIDER_g23 0x2D
#define COLLIDER_o143 0x2C
#define COLLIDER_o142 0x2B
#define COLLIDER_o141 0x2A
#define COLLIDER_g22 0x29
#define COLLIDER_o140 0x28
#define COLLIDER_o139 0x27
#define COLLIDER_g21 0x26
#define COLLIDER_o138 0x25
#define COLLIDER_g14 0x24
#define COLLIDER_o170 0x23
#define COLLIDER_o84 0x22
#define COLLIDER_o86 0x21
#define COLLIDER_o71 0x20
#define COLLIDER_o70 0x1F
#define COLLIDER_o68 0x1E
#define COLLIDER_o69 0x1D
#define COLLIDER_o67 0x1C
#define COLLIDER_o66 0x1B
#define COLLIDER_o72 0x1A
#define COLLIDER_o73 0x19
#define COLLIDER_o74 0x18
#define COLLIDER_o85 0x17
#define COLLIDER_g13 0x16
#define COLLIDER_o114 0x15
#define COLLIDER_o115 0x14
#define COLLIDER_o113 0x13
#define COLLIDER_o112 0x12
#define COLLIDER_o107 0x11
#define COLLIDER_o106 0x10
#define COLLIDER_o105 0xF
#define COLLIDER_o104 0xE
#define COLLIDER_g17 0xD
#define COLLIDER_g40 0xC
#define COLLIDER_o136 0xB
#define COLLIDER_deilittne 0xA
#define COLLIDER_deilitne 0x9
#define COLLIDER_deiline 0x8
#define COLLIDER_g39 0x7
#define COLLIDER_o135 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_deilie 0x4
#define COLLIDER_g38 0x3
#define COLLIDER_o134 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0
#define ZONE_Root 0x15
#define ZONE_02 0x14
#define ZONE_g20 0x13
#define ZONE_o140 0x12
#define ZONE_deiline 0x11
#define ZONE_deilie 0x10
#define ZONE_o74 0xF
#define ZONE_g21 0xE
#define ZONE_o139 0xD
#define ZONE_o136 0xC
#define ZONE_o134 0xB
#define ZONE_o70 0xA
#define ZONE_g17 0x9
#define ZONE_o73 0x8
#define ZONE_o72 0x7
#define ZONE_o69 0x6
#define ZONE_o68 0x5
#define ZONE_o67 0x4
#define ZONE_o66 0x3
#define ZONE_g14 0x2
#define ZONE_deiliw 0x1
#define ZONE_o71 0x0