papermario/include/mapfs/flo_16_hit.h

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#define COLLIDER_Root 0x31
#define COLLIDER_g22 0x30
#define COLLIDER_g54 0x2F
#define COLLIDER_g61 0x2E
#define COLLIDER_o256 0x2D
#define COLLIDER_o248 0x2C
#define COLLIDER_g60 0x2B
#define COLLIDER_o255 0x2A
#define COLLIDER_o247 0x29
#define COLLIDER_g59 0x28
#define COLLIDER_o254 0x27
#define COLLIDER_o246 0x26
#define COLLIDER_g58 0x25
#define COLLIDER_o253 0x24
#define COLLIDER_o245 0x23
#define COLLIDER_g57 0x22
#define COLLIDER_o252 0x21
#define COLLIDER_o244 0x20
#define COLLIDER_g56 0x1F
#define COLLIDER_o251 0x1E
#define COLLIDER_o243 0x1D
#define COLLIDER_g55 0x1C
#define COLLIDER_o250 0x1B
#define COLLIDER_o242 0x1A
#define COLLIDER_g43 0x19
#define COLLIDER_o204 0x18
#define COLLIDER_o203 0x17
#define COLLIDER_g41 0x16
#define COLLIDER_o257 0x15
#define COLLIDER_o214 0x14
#define COLLIDER_o196 0x13
#define COLLIDER_o192 0x12
#define COLLIDER_g6 0x11
#define COLLIDER_o258 0x10
#define COLLIDER_o199 0xF
#define COLLIDER_o249 0xE
#define COLLIDER_o198 0xD
#define COLLIDER_o197 0xC
#define COLLIDER_o191 0xB
#define COLLIDER_o190 0xA
#define COLLIDER_o174 0x9
#define COLLIDER_g30 0x8
#define COLLIDER_g31 0x7
#define COLLIDER_o170 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_deilie 0x4
#define COLLIDER_g29 0x3
#define COLLIDER_o168 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0
#define ZONE_Root 0x4
#define ZONE_g1 0x3
#define ZONE_o2 0x2
#define ZONE_o4 0x1
#define ZONE_o5 0x0