2020-08-04 08:49:11 +02:00
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#include "common.h"
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2020-09-07 23:12:31 +02:00
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void func_800287F0(void) {
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GameStatus* gameStatus = *gGameStatusPtr;
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GameStatus* gameStatus2;
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GameStatus* gameStatus3;
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gameStatus->stickX = 0;
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gameStatus2 = *gGameStatusPtr;
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gameStatus->currentButtons = 0;
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gameStatus->pressedButtons = 0;
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gameStatus->heldButtons = 0;
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gameStatus2->stickY = 0;
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gameStatus3 = *gGameStatusPtr;
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gameStatus3->unk_50 = 4;
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gameStatus3->prevButtons = 0;
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gameStatus3->unk_48 = 15;
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gameStatus3->unk_60 = 0;
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gameStatus3->unk_58 = 0;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-17 19:44:41 +02:00
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INCLUDE_ASM("code_3bf0_len_6f0", func_80028838);
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2020-08-04 08:49:11 +02:00
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2020-08-17 19:44:41 +02:00
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INCLUDE_ASM("code_3bf0_len_6f0", update_input);
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