2020-07-18 02:47:33 +02:00
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#ifndef _VARIABLES_H_
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#define _VARIABLES_H_
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#include "ultra64.h"
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#include "common_structs.h"
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2020-08-10 23:35:37 +02:00
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#include "types.h"
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2020-07-18 02:47:33 +02:00
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2020-08-09 04:17:37 +02:00
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extern ui_status gUIStatus;
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2020-08-06 07:00:11 +02:00
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extern player_data gPlayerData;
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2020-08-11 01:20:30 +02:00
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extern player_status gPlayerStatus;
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2020-07-19 06:15:50 +02:00
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extern game_status* gGameStatusPtr[1];
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2020-08-09 07:00:08 +02:00
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extern item_table_entry gItemTable[364];
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2020-08-12 20:48:51 +02:00
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extern s8 D_800A0900;
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2020-07-18 02:47:33 +02:00
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extern s16* D_80151328;
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2020-08-09 06:20:53 +02:00
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extern s16 D_8010CD10;
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extern s16 D_8010CD12;
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2020-08-12 20:48:51 +02:00
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extern s32 D_801595A0;
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extern s8 D_8014F12F;
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2020-07-18 02:47:33 +02:00
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2020-08-12 03:59:46 +02:00
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extern u16 gMapTransitionAlpha;
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2020-08-11 01:20:30 +02:00
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extern u16 D_800A0942;
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extern s16 D_800A0944;
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2020-08-11 23:38:21 +02:00
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extern s16 D_80151308;
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2020-08-12 03:59:46 +02:00
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extern s16 D_8010F304[]; // Key Items
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extern s16 D_8010F444[]; // Items
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2020-08-12 22:53:01 +02:00
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extern s32 D_8009A650[1];
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2020-08-11 23:38:21 +02:00
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extern s16 gCurrentDoorSoundsSet;
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2020-08-11 01:20:30 +02:00
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2020-08-10 23:35:37 +02:00
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extern UNK_TYPE D_800E92D8;
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extern UNK_TYPE D_80147474;
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2020-08-12 03:01:33 +02:00
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extern UNK_TYPE D_80147574;
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2020-08-10 23:35:37 +02:00
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extern UNK_TYPE D_80109270;
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extern UNK_TYPE D_80108558;
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2020-08-11 01:20:30 +02:00
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extern u16 D_800A0940;
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extern u16 D_800A0942;
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extern s16 D_800A0944;
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2020-08-10 23:35:37 +02:00
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2020-07-18 02:47:33 +02:00
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#endif
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