papermario/asm/nonmatchings/code_a5dd0_len_114e0/func_80112DD4.s

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.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_80112DD4
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/* A94D4 80112DD4 3C028015 */ lui $v0, %hi(gMainGameState)
/* A94D8 80112DD8 24421700 */ addiu $v0, $v0, %lo(gMainGameState)
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/* A94DC 80112DDC 00041840 */ sll $v1, $a0, 1
/* A94E0 80112DE0 00641821 */ addu $v1, $v1, $a0
/* A94E4 80112DE4 000318C0 */ sll $v1, $v1, 3
/* A94E8 80112DE8 00621821 */ addu $v1, $v1, $v0
/* A94EC 80112DEC 94620000 */ lhu $v0, ($v1)
/* A94F0 80112DF0 34420004 */ ori $v0, $v0, 4
/* A94F4 80112DF4 03E00008 */ jr $ra
/* A94F8 80112DF8 A4620000 */ sh $v0, ($v1)