papermario/src/code_e20eb0.c

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#include "common.h"
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// TODO: Figure out what this function is doing
s32 func_802B7000(f32 angle) {
s32 angleDiff;
if (270.0f <= angle) {
angleDiff = 360.0f - angle;
} else if (180.0f <= angle) {
angleDiff = angle - 180.0f;
} else if (90.0f <= angle) {
angleDiff = 180.0f - angle;
} else {
angleDiff = angle;
}
return 0xFF - angleDiff - angleDiff;
}
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INCLUDE_ASM(code_e20eb0, func_802B70B4);
INCLUDE_ASM(code_e20eb0, func_802B71C8);
INCLUDE_ASM(code_e20eb0, func_802B742C);