papermario/include/mapfs/arn_20_hit.h

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#define COLLIDER_Root 0x15
#define COLLIDER_Default 0x14
#define COLLIDER_deiliw 0x13
#define COLLIDER_deiliwt 0x12
#define COLLIDER_deilite 0x11
#define COLLIDER_o222 0x10
#define COLLIDER_deilie 0xF
#define COLLIDER_o221 0xE
#define COLLIDER_o166 0xD
#define COLLIDER_g38 0xC
#define COLLIDER_o223 0xB
#define COLLIDER_o219 0xA
#define COLLIDER_o165 0x9
#define COLLIDER_o218 0x8
#define COLLIDER_dgb_castle 0x7
#define COLLIDER_g37 0x6
#define COLLIDER_o203 0x5
#define COLLIDER_o201 0x4
#define COLLIDER_o200 0x3
#define COLLIDER_o199 0x2
#define COLLIDER_o198 0x1
#define COLLIDER_o190 0x0
#define ZONE_Root 0x3
#define ZONE_6 0x2
#define ZONE_o220 0x1
#define ZONE_o219 0x0