2021-08-25 21:29:59 +02:00
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#ifndef _DEAD_H_
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#define _DEAD_H_
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#define gCameras dead_gCameras
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2021-08-29 18:51:56 +02:00
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#define evt_get_variable dead_evt_get_variable
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#define evt_set_variable dead_evt_set_variable
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#define evt_get_float_variable dead_evt_get_float_variable
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2021-08-25 21:29:59 +02:00
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#define cos_rad dead_cos_rad
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2021-08-29 18:51:56 +02:00
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#define evt_set_float_variable dead_evt_set_float_variable
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2021-08-25 21:29:59 +02:00
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#define playFX_11 dead_playFX_11
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#define gPlayerStatusPtr dead_gPlayerStatusPtr
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#define set_main_pan_u dead_set_main_pan_u
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#define set_main_pan_v dead_set_main_pan_v
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#define set_aux_pan_u dead_set_aux_pan_u
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#define set_aux_pan_v dead_set_aux_pan_v
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#define get_npc_unsafe dead_get_npc_unsafe
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#define atan2 dead_atan2
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#define clamp_angle dead_clamp_angle
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#define rand_int dead_rand_int
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#define gItemTable dead_gItemTable
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2021-09-23 10:55:12 +02:00
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#define set_screen_overlay_params_back dead_set_screen_overlay_params_back
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#define get_npc_by_index dead_get_npc_by_index
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#define dist2D dead_dist2D
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#define sin_deg dead_sin_deg
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#define cos_deg dead_cos_deg
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#define gPlayerStatus dead_gPlayerStatus
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#define gPlayerActionState dead_gPlayerActionState
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#define is_point_within_region dead_is_point_within_region
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#define npc_raycast_down_sides dead_npc_raycast_down_sides
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#define func_800490B4 func_8004D1A4
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#define fx_emote dead_fx_emote
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#define ai_enemy_play_sound dead_ai_enemy_play_sound
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#define npc_move_heading dead_npc_move_heading
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#define get_clamped_angle_diff dead_get_clamped_angle_diff
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#define get_enemy dead_get_enemy
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#define npc_test_move_simple_with_slipping dead_npc_test_move_simple_with_slipping
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#define get_screen_coords dead_get_screen_coords
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#define func_800495A0 func_800495A0
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#define func_8004DAD8 func_800496B8
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#define func_8004D9C0 func_800496B8
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#define func_8004E024 func_80049C04
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#define func_8004A73C func_8004EB8C
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2021-08-25 21:29:59 +02:00
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#endif
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