papermario/src/code_1a1f0_len_5390.c

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2020-08-04 08:49:11 +02:00
#include "common.h"
INCLUDE_ASM(code_1a1f0_len_5390, get_defeated);
INCLUDE_ASM(code_1a1f0_len_5390, set_defeated);
INCLUDE_ASM(code_1a1f0_len_5390, GetCamLookAtObjVector);
INCLUDE_ASM(code_1a1f0_len_5390, HasMerleeCasts);
INCLUDE_ASM(code_1a1f0_len_5390, OnDefeatEnemy);
INCLUDE_ASM(code_1a1f0_len_5390, OnFleeBattleDrops);
INCLUDE_ASM(code_1a1f0_len_5390, func_8003F7CC);
INCLUDE_ASM(code_1a1f0_len_5390, func_8004135C);
INCLUDE_ASM(code_1a1f0_len_5390, func_80041364);
INCLUDE_ASM(code_1a1f0_len_5390, func_80041964);
INCLUDE_ASM(code_1a1f0_len_5390, show_first_strike_message);
INCLUDE_ASM(code_1a1f0_len_5390, func_80041F10);
INCLUDE_ASM(code_1a1f0_len_5390, func_8004304C);
INCLUDE_ASM(code_1a1f0_len_5390, func_8004309C);
INCLUDE_ASM(code_1a1f0_len_5390, func_800431D4);
INCLUDE_ASM(code_1a1f0_len_5390, func_800431DC);
INCLUDE_ASM(code_1a1f0_len_5390, create_npcs);
INCLUDE_ASM(code_1a1f0_len_5390, func_80044140);
INCLUDE_ASM(code_1a1f0_len_5390, func_80044148);