papermario/asm/nonmatchings/code_16c8e0/SetBattleCamOffsetZ.s

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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
glabel SetBattleCamOffsetZ
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/* 17D338 8024EA58 3C028028 */ lui $v0, 0x8028
/* 17D33C 8024EA5C 80420CE0 */ lb $v0, 0xce0($v0)
/* 17D340 8024EA60 27BDFFE8 */ addiu $sp, $sp, -0x18
/* 17D344 8024EA64 AFBF0010 */ sw $ra, 0x10($sp)
/* 17D348 8024EA68 8C85000C */ lw $a1, 0xc($a0)
/* 17D34C 8024EA6C 14400007 */ bnez $v0, .L8024EA8C
/* 17D350 8024EA70 24020002 */ addiu $v0, $zero, 2
/* 17D354 8024EA74 8CA50000 */ lw $a1, ($a1)
/* 17D358 8024EA78 0C0B1EAF */ jal get_variable
/* 17D35C 8024EA7C 00000000 */ nop
/* 17D360 8024EA80 3C01802A */ lui $at, 0x802a
/* 17D364 8024EA84 A422F286 */ sh $v0, -0xd7a($at)
/* 17D368 8024EA88 24020002 */ addiu $v0, $zero, 2
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.L8024EA8C:
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/* 17D36C 8024EA8C 8FBF0010 */ lw $ra, 0x10($sp)
/* 17D370 8024EA90 03E00008 */ jr $ra
/* 17D374 8024EA94 27BD0018 */ addiu $sp, $sp, 0x18