papermario/asm/nonmatchings/code_16c8e0/update_hero_shadows.s

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2020-09-24 05:16:13 +02:00
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel update_hero_shadows
/* 18488C 80255FAC 27BDFFE8 */ addiu $sp, $sp, -0x18
/* 184890 80255FB0 3C05800E */ lui $a1, 0x800e
/* 184894 80255FB4 8CA5C14C */ lw $a1, -0x3eb4($a1)
/* 184898 80255FB8 AFBF0010 */ sw $ra, 0x10($sp)
/* 18489C 80255FBC 0C09566F */ jal update_actor_shadow
/* 1848A0 80255FC0 24040001 */ addiu $a0, $zero, 1
/* 1848A4 80255FC4 0C095EEB */ jal update_player_actor_shadow
/* 1848A8 80255FC8 00000000 */ nop
/* 1848AC 80255FCC 8FBF0010 */ lw $ra, 0x10($sp)
/* 1848B0 80255FD0 03E00008 */ jr $ra
/* 1848B4 80255FD4 27BD0018 */ addiu $sp, $sp, 0x18