papermario/include/mapfs/kpa_50_hit.h

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#define COLLIDER_Root 0x11
#define COLLIDER_exit 0x10
#define COLLIDER_e2 0xF
#define COLLIDER_tte 0xE
#define COLLIDER_deilie 0xD
#define COLLIDER_deilite 0xC
#define COLLIDER_ne 0xB
#define COLLIDER_e1 0xA
#define COLLIDER_ttw 0x9
#define COLLIDER_deiliw 0x8
#define COLLIDER_deilitw 0x7
#define COLLIDER_nw 0x6
#define COLLIDER_1 0x5
#define COLLIDER_o183 0x4
#define COLLIDER_1_ten 0x3
#define COLLIDER_1_isi 0x2
#define COLLIDER_e1_sai 0x1
#define COLLIDER_e2_sai 0x0
#define ZONE_Root 0x5
#define ZONE_exit 0x4
#define ZONE_e 0x3
#define ZONE_w 0x2
#define ZONE_1 0x1
#define ZONE_road 0x0