papermario/include/mapfs/dgb_12_hit.h

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#define COLLIDER_Root 0x12
#define COLLIDER_g1 0x11
#define COLLIDER_s10 0x10
#define COLLIDER_g46 0xF
#define COLLIDER_o216 0xE
#define COLLIDER_Default 0xD
#define COLLIDER_o202 0xC
#define COLLIDER_g31 0xB
#define COLLIDER_o197 0xA
#define COLLIDER_deilitts 0x9
#define COLLIDER_deilits 0x8
#define COLLIDER_deilis 0x7
#define COLLIDER_g28 0x6
#define COLLIDER_o200 0x5
#define COLLIDER_o127 0x4
#define COLLIDER_o133 0x3
#define COLLIDER_o129 0x2
#define COLLIDER_g52 0x1
#define COLLIDER_o215 0x0
#define ZONE_Root 0x5
#define ZONE_g1 0x4
#define ZONE_s10 0x3
#define ZONE_deilis 0x2
#define ZONE_o199 0x1
#define ZONE_o198 0x0