papermario/include/mapfs/flo_08_hit.h

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#define COLLIDER_Root 0x1C
#define COLLIDER_g1 0x1B
#define COLLIDER_g38 0x1A
#define COLLIDER_o136 0x19
#define COLLIDER_o135 0x18
#define COLLIDER_g71 0x17
#define COLLIDER_o172 0x16
#define COLLIDER_o129 0x15
#define COLLIDER_o161 0x14
#define COLLIDER_o114 0x13
#define COLLIDER_g2 0x12
#define COLLIDER_o96 0x11
#define COLLIDER_o257 0x10
#define COLLIDER_o223 0xF
#define COLLIDER_o137 0xE
#define COLLIDER_o133 0xD
#define COLLIDER_o1 0xC
#define COLLIDER_o9 0xB
#define COLLIDER_o132 0xA
#define COLLIDER_o158 0x9
#define COLLIDER_g4 0x8
#define COLLIDER_g6 0x7
#define COLLIDER_o112 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_deilie 0x4
#define COLLIDER_g5 0x3
#define COLLIDER_o110 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0
#define ZONE_Root 0x4
#define ZONE_g1 0x3
#define ZONE_o2 0x2
#define ZONE_o4 0x1
#define ZONE_o5 0x0