papermario/include/mapfs/flo_24_hit.h

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#define COLLIDER_Root 0x20
#define COLLIDER_g43 0x1F
#define COLLIDER_g58 0x1E
#define COLLIDER_o177 0x1D
#define COLLIDER_o179 0x1C
#define COLLIDER_o178 0x1B
#define COLLIDER_o184 0x1A
#define COLLIDER_o183 0x19
#define COLLIDER_o180 0x18
#define COLLIDER_o176 0x17
#define COLLIDER_g33 0x16
#define COLLIDER_o168 0x15
#define COLLIDER_o165 0x14
#define COLLIDER_o164 0x13
#define COLLIDER_g45 0x12
#define COLLIDER_o169 0x11
#define COLLIDER_o111 0x10
#define COLLIDER_o187 0xF
#define COLLIDER_o186 0xE
#define COLLIDER_o124 0xD
#define COLLIDER_o123 0xC
#define COLLIDER_o112 0xB
#define COLLIDER_o182 0xA
#define COLLIDER_o181 0x9
#define COLLIDER_g49 0x8
#define COLLIDER_g51 0x7
#define COLLIDER_o175 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_deilie 0x4
#define COLLIDER_g50 0x3
#define COLLIDER_o173 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0
#define ZONE_Root 0x4
#define ZONE_g1 0x3
#define ZONE_o2 0x2
#define ZONE_o4 0x1
#define ZONE_o5 0x0