papermario/include/mapfs/kpa_08_hit.h

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#define COLLIDER_Root 0x13
#define COLLIDER_move2 0x12
#define COLLIDER_o90 0x11
#define COLLIDER_move1 0x10
#define COLLIDER_o19 0xF
#define COLLIDER_g29 0xE
#define COLLIDER_e 0xD
#define COLLIDER_w 0xC
#define COLLIDER_box 0xB
#define COLLIDER_yuka 0xA
#define COLLIDER_o71 0x9
#define COLLIDER_bero1 0x8
#define COLLIDER_nw 0x7
#define COLLIDER_ttw 0x6
#define COLLIDER_deilitw 0x5
#define COLLIDER_deiliw 0x4
#define COLLIDER_bero2 0x3
#define COLLIDER_ne 0x2
#define COLLIDER_deilite 0x1
#define COLLIDER_deilie 0x0
#define ZONE_Root 0x4
#define ZONE_g14 0x3
#define ZONE_yuka 0x2
#define ZONE_nigi 0x1
#define ZONE_hidari 0x0