papermario/include/mapfs/machi_hit.h

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#define COLLIDER_Root 0x1A
#define COLLIDER_nw 0x19
#define COLLIDER_deilitnw 0x18
#define COLLIDER_deilinw 0x17
#define COLLIDER_w 0x16
#define COLLIDER_deilitw 0x15
#define COLLIDER_deiliw 0x14
#define COLLIDER_sw 0x13
#define COLLIDER_deilitsw 0x12
#define COLLIDER_deilisw 0x11
#define COLLIDER_s 0x10
#define COLLIDER_deilits 0xF
#define COLLIDER_deilis 0xE
#define COLLIDER_se 0xD
#define COLLIDER_deilitse 0xC
#define COLLIDER_deilise 0xB
#define COLLIDER_e 0xA
#define COLLIDER_deilite 0x9
#define COLLIDER_deilie 0x8
#define COLLIDER_ne 0x7
#define COLLIDER_deilitne 0x6
#define COLLIDER_deiline 0x5
#define COLLIDER_0 0x4
#define COLLIDER_deilitn 0x3
#define COLLIDER_deilin 0x2
#define COLLIDER_g1 0x1
#define COLLIDER_stage 0x0
#define ZONE_Root 0x4
#define ZONE_Default 0x3
#define ZONE_o174 0x2
#define ZONE_g1 0x1
#define ZONE_stage 0x0