2022-10-04 02:56:24 +02:00
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#define COLLIDER_Root 0x17
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#define COLLIDER_ruin 0x16
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#define COLLIDER_r6 0x15
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#define COLLIDER_r5 0x14
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#define COLLIDER_r4 0x13
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#define COLLIDER_r3 0x12
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#define COLLIDER_r2 0x11
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#define COLLIDER_r1 0x10
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#define COLLIDER_pikapika 0xF
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#define COLLIDER_point 0xE
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#define COLLIDER_iwa 0xD
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#define COLLIDER_deili 0xC
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#define COLLIDER_o222 0xB
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#define COLLIDER_deilit1 0xA
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#define COLLIDER_deili1 0x9
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#define COLLIDER_deilite 0x8
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#define COLLIDER_deilie 0x7
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#define COLLIDER_deilits 0x6
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#define COLLIDER_deilis 0x5
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#define COLLIDER_deilitw 0x4
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#define COLLIDER_deiliw 0x3
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#define COLLIDER_g6 0x2
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#define COLLIDER_o218 0x1
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#define COLLIDER_o16 0x0
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#define ZONE_Root 0xE
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#define ZONE_g1 0xD
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#define ZONE_g6 0xC
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#define ZONE_g7 0xB
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#define ZONE_b_w 0xA
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#define ZONE_g11 0x9
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#define ZONE_b_s 0x8
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#define ZONE_g8 0x7
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#define ZONE_b_e 0x6
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#define ZONE_g12 0x5
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#define ZONE_b_n 0x4
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#define ZONE_g2 0x3
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#define ZONE_g10 0x2
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#define ZONE_o22 0x1
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#define ZONE_hiru_came 0x0
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