papermario/include/mapfs/tik_bt05_shape.h

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#define MODEL_Root 0x13
#define MODEL_dai 0x12
#define MODEL_waku1 0x11
#define MODEL_taki2 0x10
#define MODEL_taki1 0xF
#define MODEL_mizu2 0xE
#define MODEL_misu 0xD
#define MODEL_futi2 0xC
#define MODEL_kabe1 0xB
#define MODEL_yuka 0xA
#define MODEL_g49 0x9
#define MODEL_waku3 0x8
#define MODEL_dokan3 0x7
#define MODEL_dokan1 0x6
#define MODEL_dokan2 0x5
#define MODEL_futi 0x4
#define MODEL_saku 0x3
#define MODEL_kabe 0x2
#define MODEL_yuka2 0x1
#define MODEL_waku 0x0