papermario/include/mapfs/dgb_03_hit.h

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#define COLLIDER_Root 0x2F
#define COLLIDER_g1 0x2E
#define COLLIDER_g4 0x2D
#define COLLIDER_o121 0x2C
#define COLLIDER_o16 0x2B
#define COLLIDER_o15 0x2A
#define COLLIDER_o6 0x29
#define COLLIDER_o5 0x28
#define COLLIDER_o4 0x27
#define COLLIDER_g5 0x26
#define COLLIDER_o117 0x25
#define COLLIDER_deilitn 0x24
#define COLLIDER_deilin 0x23
#define COLLIDER_o116 0x22
#define COLLIDER_deilitts 0x21
#define COLLIDER_deilits 0x20
#define COLLIDER_deilis 0x1F
#define COLLIDER_g13 0x1E
#define COLLIDER_o113 0x1D
#define COLLIDER_o112 0x1C
#define COLLIDER_o77 0x1B
#define COLLIDER_o108 0x1A
#define COLLIDER_deilittse 0x19
#define COLLIDER_deilitse 0x18
#define COLLIDER_deilise 0x17
#define COLLIDER_o107 0x16
#define COLLIDER_deilittne 0x15
#define COLLIDER_deilitne 0x14
#define COLLIDER_deiline 0x13
#define COLLIDER_de 0x12
#define COLLIDER_deilittnw 0x11
#define COLLIDER_deilitnw 0x10
#define COLLIDER_deilinw 0xF
#define COLLIDER_o99 0xE
#define COLLIDER_deilittsw 0xD
#define COLLIDER_deilitsw 0xC
#define COLLIDER_deilisw 0xB
#define COLLIDER_g11 0xA
#define COLLIDER_o92 0x9
#define COLLIDER_o81 0x8
#define COLLIDER_o39 0x7
#define COLLIDER_o24 0x6
#define COLLIDER_o23 0x5
#define COLLIDER_g2 0x4
#define COLLIDER_o75 0x3
#define COLLIDER_o28 0x2
#define COLLIDER_o25 0x1
#define COLLIDER_o29 0x0
#define ZONE_Root 0xB
#define ZONE_g1 0xA
#define ZONE_o4 0x9
#define ZONE_o140 0x8
#define ZONE_o134 0x7
#define ZONE_o23 0x6
#define ZONE_o130 0x5
#define ZONE_o129 0x4
#define ZONE_o139 0x3
#define ZONE_o135 0x2
#define ZONE_o138 0x1
#define ZONE_o137 0x0