2020-10-19 23:58:57 +02:00
|
|
|
#ifndef _SCRIPT_API_BATTLE_H_
|
|
|
|
#define _SCRIPT_API_BATTLE_H_
|
|
|
|
|
|
|
|
#include "common_structs.h"
|
2021-08-29 16:34:42 +02:00
|
|
|
#include "evt.h"
|
2020-10-19 23:58:57 +02:00
|
|
|
|
|
|
|
#include "script_api/common.h"
|
2022-11-08 14:01:42 +01:00
|
|
|
#include "battle/action_cmd.h"
|
2020-10-19 23:58:57 +02:00
|
|
|
|
2023-02-20 16:22:38 +01:00
|
|
|
#include "effects.h"
|
|
|
|
|
2024-01-16 05:56:57 +01:00
|
|
|
API_CALLABLE(EnablePartnerBlur);
|
|
|
|
API_CALLABLE(DisablePartnerBlur);
|
|
|
|
API_CALLABLE(UseBattleCamPreset);
|
|
|
|
API_CALLABLE(SetBattleCamTarget);
|
|
|
|
API_CALLABLE(SetBattleCamOffsetZ);
|
|
|
|
API_CALLABLE(AddBattleCamOffsetZ);
|
|
|
|
API_CALLABLE(SetBattleCamYaw);
|
|
|
|
API_CALLABLE(BattleCamTargetActor);
|
|
|
|
API_CALLABLE(MoveBattleCamOver);
|
|
|
|
API_CALLABLE(SetBattleCamZoom);
|
|
|
|
API_CALLABLE(AddBattleCamZoom);
|
|
|
|
API_CALLABLE(FreezeBattleCam);
|
|
|
|
API_CALLABLE(func_8024EDA4);
|
|
|
|
API_CALLABLE(ShowMessageBox);
|
|
|
|
API_CALLABLE(ShowVariableMessageBox);
|
|
|
|
API_CALLABLE(IsMessageBoxDisplayed);
|
|
|
|
API_CALLABLE(WaitForMessageBoxDone);
|
|
|
|
API_CALLABLE(ForceCloseMessageBox);
|
|
|
|
API_CALLABLE(SetMessageBoxDuration);
|
|
|
|
API_CALLABLE(ItemDamageEnemy);
|
|
|
|
API_CALLABLE(ItemAfflictEnemy);
|
|
|
|
API_CALLABLE(ItemSpookEnemy);
|
|
|
|
API_CALLABLE(ItemCheckHit);
|
|
|
|
API_CALLABLE(ActorSpeak);
|
|
|
|
API_CALLABLE(EndActorSpeech);
|
|
|
|
API_CALLABLE(ShowBattleChoice);
|
|
|
|
API_CALLABLE(OverrideBattleDmaDest);
|
|
|
|
API_CALLABLE(LoadBattleDmaData);
|
|
|
|
API_CALLABLE(EnableBattleFloorReflections);
|
|
|
|
API_CALLABLE(SetDarknessMode);
|
|
|
|
API_CALLABLE(PlaySoundAtActor);
|
|
|
|
API_CALLABLE(PlaySoundAtPart);
|
|
|
|
API_CALLABLE(SetForegroundModelsVisibleUnchecked);
|
|
|
|
API_CALLABLE(SetForegroundModelsVisible);
|
|
|
|
API_CALLABLE(MakeStatusField);
|
|
|
|
API_CALLABLE(MultiplyByActorScale);
|
|
|
|
API_CALLABLE(MultiplyVec2ByActorScale);
|
|
|
|
API_CALLABLE(MultiplyVec3ByActorScale);
|
|
|
|
API_CALLABLE(ApplyShrinkFromOwner);
|
|
|
|
API_CALLABLE(StartRumble);
|
|
|
|
API_CALLABLE(HasMerleeCastsLeft);
|
|
|
|
API_CALLABLE(SpawnRecoverHeartFX);
|
|
|
|
API_CALLABLE(SpawnRecoverFlowerFX);
|
|
|
|
API_CALLABLE(IncrementPlayerHP);
|
|
|
|
API_CALLABLE(IncrementPlayerFP);
|
|
|
|
API_CALLABLE(StartRumbleWithParams);
|
|
|
|
API_CALLABLE(LoadItemScript);
|
|
|
|
API_CALLABLE(LoadMoveScript);
|
|
|
|
API_CALLABLE(LoadBattleSection);
|
|
|
|
API_CALLABLE(GetBattlePhase);
|
|
|
|
API_CALLABLE(GetLastElement);
|
|
|
|
API_CALLABLE(SetDamageSource);
|
|
|
|
API_CALLABLE(GetDamageSource);
|
|
|
|
API_CALLABLE(SetGoalToHome);
|
|
|
|
API_CALLABLE(SetIdleGoalToHome);
|
|
|
|
API_CALLABLE(SetGoalToIndex);
|
|
|
|
API_CALLABLE(GetIndexFromPos);
|
|
|
|
API_CALLABLE(GetIndexFromHome);
|
|
|
|
API_CALLABLE(CountTargets);
|
|
|
|
API_CALLABLE(ForceHomePos);
|
|
|
|
API_CALLABLE(SetHomePos);
|
|
|
|
API_CALLABLE(SetGoalToTarget);
|
|
|
|
API_CALLABLE(SetPartGoalToTarget);
|
|
|
|
API_CALLABLE(SetGoalToFirstTarget);
|
|
|
|
API_CALLABLE(SetGoalPos);
|
|
|
|
API_CALLABLE(SetIdleGoal);
|
|
|
|
API_CALLABLE(AddGoalPos);
|
|
|
|
API_CALLABLE(GetGoalPos);
|
|
|
|
API_CALLABLE(GetIdleGoal);
|
|
|
|
API_CALLABLE(GetPartTarget);
|
|
|
|
API_CALLABLE(GetActorPos);
|
|
|
|
API_CALLABLE(GetPartOffset);
|
|
|
|
API_CALLABLE(GetPartPos);
|
|
|
|
API_CALLABLE(GetHomePos);
|
|
|
|
API_CALLABLE(SetActorPos);
|
|
|
|
API_CALLABLE(SetPartPos);
|
|
|
|
API_CALLABLE(SetEnemyTargetOffset);
|
|
|
|
API_CALLABLE(SetAnimation);
|
|
|
|
API_CALLABLE(GetAnimation);
|
|
|
|
API_CALLABLE(SetAnimationRate);
|
|
|
|
API_CALLABLE(SetActorYaw);
|
|
|
|
API_CALLABLE(GetActorYaw);
|
|
|
|
API_CALLABLE(SetPartYaw);
|
|
|
|
API_CALLABLE(GetPartYaw);
|
|
|
|
API_CALLABLE(SetActorJumpGravity);
|
|
|
|
API_CALLABLE(SetActorIdleJumpGravity);
|
|
|
|
API_CALLABLE(SetActorSpeed);
|
|
|
|
API_CALLABLE(SetActorIdleSpeed);
|
|
|
|
API_CALLABLE(SetPartJumpGravity);
|
|
|
|
API_CALLABLE(SetPartMoveSpeed);
|
|
|
|
API_CALLABLE(SetJumpAnimations);
|
|
|
|
API_CALLABLE(AddActorPos);
|
|
|
|
API_CALLABLE(SetActorDispOffset);
|
|
|
|
API_CALLABLE(GetPartDispOffset);
|
|
|
|
API_CALLABLE(SetPartDispOffset);
|
|
|
|
API_CALLABLE(AddPartDispOffset);
|
|
|
|
API_CALLABLE(FreezeBattleState);
|
|
|
|
API_CALLABLE(GetActorVar);
|
|
|
|
API_CALLABLE(SetActorVar);
|
|
|
|
API_CALLABLE(AddActorVar);
|
|
|
|
API_CALLABLE(GetPartMovementVar);
|
|
|
|
API_CALLABLE(SetPartMovementVar);
|
|
|
|
API_CALLABLE(AddPartMovementVar);
|
|
|
|
API_CALLABLE(SetActorRotation);
|
|
|
|
API_CALLABLE(SetActorRotationOffset);
|
|
|
|
API_CALLABLE(GetActorRotation);
|
|
|
|
API_CALLABLE(SetPartRotation);
|
|
|
|
API_CALLABLE(SetPartRotationOffset);
|
|
|
|
API_CALLABLE(GetPartRotation);
|
|
|
|
API_CALLABLE(SetActorScale);
|
|
|
|
API_CALLABLE(SetActorScaleModifier);
|
|
|
|
API_CALLABLE(GetActorScale);
|
|
|
|
API_CALLABLE(SetPartScale);
|
|
|
|
API_CALLABLE(GetPartScale);
|
|
|
|
API_CALLABLE(GetBattleFlags);
|
|
|
|
API_CALLABLE(SetBattleFlagBits);
|
|
|
|
API_CALLABLE(GetBattleFlags2);
|
|
|
|
API_CALLABLE(SetBattleFlagBits2);
|
|
|
|
API_CALLABLE(SetActorFlags);
|
|
|
|
API_CALLABLE(SetActorFlagBits);
|
|
|
|
API_CALLABLE(GetActorFlags);
|
|
|
|
API_CALLABLE(SetPartFlags);
|
|
|
|
API_CALLABLE(SetPartFlagBits);
|
|
|
|
API_CALLABLE(SetPartTargetFlags);
|
|
|
|
API_CALLABLE(SetPartTargetFlagBits);
|
|
|
|
API_CALLABLE(GetPartFlags);
|
|
|
|
API_CALLABLE(GetPartTargetFlags);
|
|
|
|
API_CALLABLE(SetPartEventFlags);
|
|
|
|
API_CALLABLE(SetPartEventBits);
|
|
|
|
API_CALLABLE(GetPartEventFlags);
|
|
|
|
API_CALLABLE(HPBarToHome);
|
|
|
|
API_CALLABLE(HPBarToCurrent);
|
|
|
|
API_CALLABLE(SetHPBarOffset);
|
|
|
|
API_CALLABLE(SetActorStatusOffsets);
|
|
|
|
API_CALLABLE(SummonEnemy);
|
|
|
|
API_CALLABLE(GetOwnerID);
|
|
|
|
API_CALLABLE(SetOwnerID);
|
|
|
|
API_CALLABLE(ActorExists);
|
|
|
|
API_CALLABLE(SetEnabledStarPowers);
|
|
|
|
API_CALLABLE(SetBattleInputMask);
|
|
|
|
API_CALLABLE(SetBattleInputButtons);
|
|
|
|
API_CALLABLE(CheckButtonPress);
|
|
|
|
API_CALLABLE(CheckButtonHeld);
|
|
|
|
API_CALLABLE(CheckButtonDown);
|
|
|
|
API_CALLABLE(GetBattleState);
|
|
|
|
API_CALLABLE(CreateCurrentPosTargetList);
|
|
|
|
API_CALLABLE(CreateHomeTargetList);
|
|
|
|
API_CALLABLE(InitTargetIterator);
|
|
|
|
API_CALLABLE(SetOwnerTarget);
|
|
|
|
API_CALLABLE(ChooseNextTarget);
|
|
|
|
API_CALLABLE(GetTargetListLength);
|
|
|
|
API_CALLABLE(GetOwnerTarget);
|
|
|
|
API_CALLABLE(func_8026E914);
|
|
|
|
API_CALLABLE(GetPlayerActorID);
|
|
|
|
API_CALLABLE(GetDistanceToGoal);
|
|
|
|
API_CALLABLE(SetActorPaletteEffect);
|
|
|
|
API_CALLABLE(AddActorDecoration);
|
|
|
|
API_CALLABLE(RemoveActorDecoration);
|
|
|
|
API_CALLABLE(ModifyActorDecoration);
|
|
|
|
API_CALLABLE(UseIdleAnimation);
|
|
|
|
API_CALLABLE(GetStatusFlags);
|
|
|
|
API_CALLABLE(RemovePlayerBuffs);
|
|
|
|
API_CALLABLE(SetPartAlpha);
|
|
|
|
API_CALLABLE(CreatePartShadow);
|
|
|
|
API_CALLABLE(RemovePartShadow);
|
|
|
|
API_CALLABLE(SetEndBattleFadeOutRate);
|
|
|
|
API_CALLABLE(SetBattleVar);
|
|
|
|
API_CALLABLE(GetBattleVar);
|
|
|
|
API_CALLABLE(ResetAllActorSounds);
|
|
|
|
API_CALLABLE(SetActorSounds);
|
|
|
|
API_CALLABLE(ResetActorSounds);
|
|
|
|
API_CALLABLE(SetPartSounds);
|
|
|
|
API_CALLABLE(SetActorType);
|
|
|
|
API_CALLABLE(ShowShockEffect);
|
|
|
|
API_CALLABLE(GetActorAttackBoost);
|
|
|
|
API_CALLABLE(GetActorDefenseBoost);
|
|
|
|
API_CALLABLE(BoostAttack);
|
|
|
|
API_CALLABLE(BoostDefense);
|
|
|
|
API_CALLABLE(VanishActor);
|
|
|
|
API_CALLABLE(ElectrifyActor);
|
|
|
|
API_CALLABLE(HealActor);
|
|
|
|
API_CALLABLE(WaitForBuffDone);
|
|
|
|
API_CALLABLE(CopyBuffs);
|
|
|
|
API_CALLABLE(GetMenuSelection);
|
|
|
|
API_CALLABLE(PlayerFallToGoal);
|
|
|
|
API_CALLABLE(PlayerLandJump);
|
|
|
|
API_CALLABLE(PlayerRunToGoal);
|
|
|
|
API_CALLABLE(CancelablePlayerRunToGoal);
|
|
|
|
API_CALLABLE(GetPlayerHP);
|
|
|
|
API_CALLABLE(PlayerDamageEnemy);
|
|
|
|
API_CALLABLE(PlayerPowerBounceEnemy);
|
|
|
|
API_CALLABLE(PlayerTestEnemy);
|
|
|
|
API_CALLABLE(DispatchDamagePlayerEvent);
|
|
|
|
API_CALLABLE(EnablePlayerBlur);
|
|
|
|
API_CALLABLE(func_80274A18);
|
|
|
|
API_CALLABLE(func_802752AC);
|
|
|
|
API_CALLABLE(func_80275F00);
|
|
|
|
API_CALLABLE(GetPlayerActionSuccess);
|
|
|
|
API_CALLABLE(BindTakeTurn);
|
|
|
|
API_CALLABLE(PauseTakeTurn);
|
|
|
|
API_CALLABLE(ResumeTakeTurn);
|
|
|
|
API_CALLABLE(BindIdle);
|
|
|
|
API_CALLABLE(EnableIdleScript);
|
|
|
|
API_CALLABLE(BindHandleEvent);
|
|
|
|
API_CALLABLE(BindHandlePhase);
|
|
|
|
API_CALLABLE(JumpToGoal);
|
|
|
|
API_CALLABLE(IdleJumpToGoal);
|
|
|
|
API_CALLABLE(JumpWithBounce);
|
|
|
|
API_CALLABLE(LandJump);
|
|
|
|
API_CALLABLE(FallToGoal);
|
|
|
|
API_CALLABLE(RunToGoal);
|
|
|
|
API_CALLABLE(IdleRunToGoal);
|
|
|
|
API_CALLABLE(JumpPartTo);
|
|
|
|
API_CALLABLE(FallPartTo);
|
|
|
|
API_CALLABLE(LandJumpPart);
|
|
|
|
API_CALLABLE(RunPartTo);
|
|
|
|
API_CALLABLE(FlyToGoal);
|
|
|
|
API_CALLABLE(IdleFlyToGoal);
|
|
|
|
API_CALLABLE(FlyPartTo);
|
|
|
|
API_CALLABLE(GetLastEvent);
|
|
|
|
API_CALLABLE(SetTargetActor);
|
|
|
|
API_CALLABLE(SetEnemyHP);
|
|
|
|
API_CALLABLE(GetActorHP);
|
|
|
|
API_CALLABLE(GetEnemyMaxHP);
|
|
|
|
API_CALLABLE(RemoveActor);
|
|
|
|
API_CALLABLE(DropStarPoints);
|
|
|
|
API_CALLABLE(SetDefenseTable);
|
|
|
|
API_CALLABLE(SetStatusTable);
|
|
|
|
API_CALLABLE(SetIdleAnimations);
|
|
|
|
API_CALLABLE(EnemyDamageTarget);
|
|
|
|
API_CALLABLE(EnemyFollowupAfflictTarget);
|
|
|
|
API_CALLABLE(EnemyTestTarget);
|
|
|
|
API_CALLABLE(DispatchDamageEvent);
|
|
|
|
API_CALLABLE(DispatchEvent);
|
|
|
|
API_CALLABLE(ShowHealthBar);
|
|
|
|
API_CALLABLE(SetTargetOffset);
|
|
|
|
API_CALLABLE(SetProjectileTargetOffset);
|
|
|
|
API_CALLABLE(EnableActorBlur);
|
|
|
|
API_CALLABLE(AfflictActor);
|
|
|
|
API_CALLABLE(GetInstigatorValue);
|
|
|
|
API_CALLABLE(GetEncounterTrigger);
|
|
|
|
API_CALLABLE(YieldTurn);
|
|
|
|
API_CALLABLE(SetActorSize);
|
|
|
|
API_CALLABLE(GetActorSize);
|
|
|
|
API_CALLABLE(SetPartSize);
|
|
|
|
API_CALLABLE(GetOriginalActorType);
|
|
|
|
API_CALLABLE(GetCurrentActorType);
|
|
|
|
API_CALLABLE(GetLastDamage);
|
|
|
|
API_CALLABLE(EnableActorGlow);
|
|
|
|
API_CALLABLE(WasStatusInflicted);
|
|
|
|
API_CALLABLE(CopyStatusEffects);
|
|
|
|
API_CALLABLE(ClearStatusEffects);
|
|
|
|
API_CALLABLE(MakeOwnerTargetIndex);
|
|
|
|
API_CALLABLE(GetActorLevel);
|
|
|
|
API_CALLABLE(PartnerDamageEnemy);
|
|
|
|
API_CALLABLE(PartnerAfflictEnemy);
|
|
|
|
API_CALLABLE(PartnerPowerBounceEnemy);
|
|
|
|
API_CALLABLE(PartnerTestEnemy);
|
|
|
|
API_CALLABLE(DeletePartner);
|
|
|
|
API_CALLABLE(GetDamageIntensity);
|
|
|
|
API_CALLABLE(AddEffectOffset);
|
|
|
|
API_CALLABLE(LoadStarPowerScript);
|
|
|
|
API_CALLABLE(CamPresetUpdate_B);
|
|
|
|
API_CALLABLE(CamPresetUpdate_F);
|
|
|
|
API_CALLABLE(CamPresetUpdate_M);
|
|
|
|
API_CALLABLE(CamPresetUpdate_G);
|
|
|
|
API_CALLABLE(CamPresetUpdate_I);
|
|
|
|
API_CALLABLE(CamPresetUpdate_H);
|
|
|
|
API_CALLABLE(CamPresetUpdate_N);
|
|
|
|
API_CALLABLE(BattleCamImpl_Default);
|
|
|
|
API_CALLABLE(CamPresetUpdate_D);
|
|
|
|
API_CALLABLE(CamPresetUpdate_E);
|
|
|
|
API_CALLABLE(CamPresetUpdate_J);
|
|
|
|
API_CALLABLE(CamPresetUpdate_K);
|
|
|
|
API_CALLABLE(CamPresetUpdate_L);
|
|
|
|
API_CALLABLE(SetBattleCamPos);
|
|
|
|
API_CALLABLE(SetBattleCamParam);
|
|
|
|
API_CALLABLE(GetPartAnimNotify);
|
|
|
|
API_CALLABLE(InitAnimatedModels);
|
|
|
|
API_CALLABLE(func_8024CE9C);
|
|
|
|
API_CALLABLE(func_802CAE50);
|
|
|
|
API_CALLABLE(func_802807D0);
|
|
|
|
API_CALLABLE(PartnerYieldTurn); ///< YieldTurn copy
|
|
|
|
API_CALLABLE(func_8024ECF8);
|
|
|
|
API_CALLABLE(UseBattleCamPresetImmediately);
|
|
|
|
API_CALLABLE(UseBattleCamPresetWait);
|
|
|
|
API_CALLABLE(HideHealthBar);
|
|
|
|
API_CALLABLE(GetPartnerActionSuccess);
|
|
|
|
API_CALLABLE(CreateNpc);
|
|
|
|
API_CALLABLE(EnableBattleStatusBar);
|
|
|
|
API_CALLABLE(PlayerYieldTurn);
|
|
|
|
API_CALLABLE(ShowStartRecoveryShimmer);
|
|
|
|
API_CALLABLE(ShowRecoveryShimmer);
|
|
|
|
API_CALLABLE(func_80273444);
|
|
|
|
API_CALLABLE(WaitForState);
|
|
|
|
API_CALLABLE(SetBattleMenuEnabledFlags);
|
|
|
|
API_CALLABLE(SetBattleState);
|
|
|
|
API_CALLABLE(func_8027D434);
|
|
|
|
API_CALLABLE(func_8026F1A0);
|
|
|
|
API_CALLABLE(PlayLoopingSoundAtActor);
|
|
|
|
API_CALLABLE(StopLoopingSoundAtActor);
|
|
|
|
API_CALLABLE(EnableActorPaletteEffects);
|
|
|
|
API_CALLABLE(SetActorPaletteSwapParams);
|
|
|
|
API_CALLABLE(BattleCamTargetActorPart);
|
|
|
|
API_CALLABLE(GetDarknessStatus);
|
|
|
|
API_CALLABLE(CancelEnemyTurn);
|
|
|
|
API_CALLABLE(GetAnimatedNodeRotation);
|
|
|
|
API_CALLABLE(GetAnimatedNodePosition);
|
|
|
|
API_CALLABLE(DispatchEventPlayer);
|
2020-10-19 23:58:57 +02:00
|
|
|
|
2023-02-20 16:22:38 +01:00
|
|
|
extern EvtScript EVS_Mario_HandlePhase;
|
|
|
|
extern EvtScript EVS_Peach_HandlePhase;
|
|
|
|
extern EvtScript EVS_ExecuteMarioAction;
|
|
|
|
extern EvtScript EVS_ExecutePeachAction;
|
|
|
|
extern EvtScript EVS_Player_HandleEvent;
|
2022-01-16 14:28:09 +01:00
|
|
|
extern EvtScript BtlPutPartnerAway;
|
|
|
|
extern EvtScript BtlBringPartnerOut;
|
2023-02-20 16:22:38 +01:00
|
|
|
extern EvtScript EVS_MarioEnterStage;
|
|
|
|
extern EvtScript EVS_PeachEnterStage;
|
|
|
|
extern EvtScript EVS_PlayerFirstStrike;
|
|
|
|
extern EvtScript EVS_StartDefend;
|
|
|
|
extern EvtScript EVS_RunAwayStart;
|
|
|
|
extern EvtScript EVS_RunAwayFail;
|
2023-02-21 09:24:25 +01:00
|
|
|
extern EvtScript EVS_PlayerDies;
|
2023-02-20 16:22:38 +01:00
|
|
|
extern EvtScript EVS_PlayEatFX;
|
|
|
|
extern EvtScript EVS_PlayDrinkFX;
|
|
|
|
extern EvtScript EVS_UseLifeShroom;
|
|
|
|
extern EvtScript EVS_MerleeRunOut;
|
|
|
|
extern EvtScript EVS_MerleeAttackBonus;
|
|
|
|
extern EvtScript EVS_MerleeDefenseBonus;
|
|
|
|
extern EvtScript EVS_MerleeExpBonus;
|
|
|
|
extern EvtScript EVS_PlayerHappy;
|
|
|
|
extern EvtScript EVS_ApplyDizzyAttack;
|
|
|
|
extern EvtScript EVS_PlayerRegainAbility;
|
2023-04-26 01:33:17 +02:00
|
|
|
extern EvtScript EVS_UseMystery;
|
|
|
|
extern EvtScript EVS_PlaySleepHitFX;
|
|
|
|
extern EvtScript EVS_PlayDizzyHitFX;
|
|
|
|
extern EvtScript EVS_PlayParalyzeHitFX;
|
|
|
|
extern EvtScript EVS_PlayPoisonHitFX;
|
|
|
|
extern EvtScript EVS_PlayStopHitFX;
|
|
|
|
extern EvtScript EVS_PlayFreezeHitFX;
|
|
|
|
extern EvtScript EVS_PlayShrinkHitFX;
|
|
|
|
extern EvtScript EVS_ForceNextTarget;
|
2023-05-01 09:22:52 +02:00
|
|
|
extern EvtScript EVS_Enemy_Hit;
|
|
|
|
extern EvtScript EVS_Partner_RunAway;
|
|
|
|
extern EvtScript EVS_Partner_SpikeContact;
|
|
|
|
extern EvtScript EVS_Partner_BombetteSpikeContact;
|
|
|
|
extern EvtScript EVS_Partner_BurnContact;
|
|
|
|
extern EvtScript EVS_Partner_Recover;
|
|
|
|
extern EvtScript EVS_Partner_ShockHit;
|
|
|
|
extern EvtScript EVS_Partner_BurnHit;
|
|
|
|
extern EvtScript EVS_Partner_Hit;
|
|
|
|
extern EvtScript EVS_Partner_Drop;
|
|
|
|
extern EvtScript EVS_Partner_NoDamageHit;
|
|
|
|
extern EvtScript EVS_Partner_LakilesterHit;
|
|
|
|
extern EvtScript EVS_Enemy_HopToPos;
|
|
|
|
extern EvtScript EVS_Enemy_BurnHit;
|
|
|
|
extern EvtScript EVS_Enemy_ShockHit;
|
|
|
|
extern EvtScript EVS_Enemy_ShockHit_Impl;
|
|
|
|
extern EvtScript EVS_Partner_Celebrate;
|
|
|
|
extern EvtScript EVS_Enemy_NoDamageHit;
|
|
|
|
extern EvtScript EVS_Enemy_Death;
|
|
|
|
extern EvtScript EVS_Enemy_DeathWithoutRemove;
|
|
|
|
extern EvtScript EVS_Enemy_ScareAway;
|
|
|
|
extern EvtScript EVS_Enemy_SpinSmashHit;
|
|
|
|
extern EvtScript EVS_Enemy_FlipBackUp;
|
2023-09-23 07:57:29 +02:00
|
|
|
extern EvtScript EVS_Enemy_Knockback;
|
2023-05-01 09:22:52 +02:00
|
|
|
extern EvtScript EVS_Enemy_ReturnHome;
|
|
|
|
extern EvtScript EVS_Enemy_Recover;
|
|
|
|
extern EvtScript EVS_Enemy_HopHome;
|
|
|
|
extern EvtScript EVS_Enemy_AirLift;
|
|
|
|
extern EvtScript EVS_Enemy_BlowAway;
|
2022-01-16 14:28:09 +01:00
|
|
|
extern EvtScript Rumble_1;
|
|
|
|
extern EvtScript Rumble_2;
|
|
|
|
extern EvtScript Rumble_3;
|
|
|
|
extern EvtScript Rumble_4;
|
|
|
|
extern EvtScript Rumble_5;
|
|
|
|
extern EvtScript Rumble_6;
|
|
|
|
extern EvtScript Rumble_7;
|
|
|
|
extern EvtScript Rumble_Unused_1;
|
|
|
|
extern EvtScript Rumble_Unused_2;
|
|
|
|
extern EvtScript Rumble_Unused_3;
|
|
|
|
extern EvtScript Rumble_Unused_4;
|
|
|
|
extern EvtScript CamPreset_A;
|
|
|
|
extern EvtScript CamPreset_B;
|
2023-04-26 01:33:17 +02:00
|
|
|
extern EvtScript EVS_BattleCam_Default;
|
2022-01-16 14:28:09 +01:00
|
|
|
extern EvtScript CamPreset_D;
|
|
|
|
extern EvtScript CamPreset_E;
|
|
|
|
extern EvtScript CamPreset_F;
|
|
|
|
extern EvtScript CamPreset_G;
|
|
|
|
extern EvtScript CamPreset_H;
|
|
|
|
extern EvtScript CamPreset_I;
|
|
|
|
extern EvtScript CamPreset_J;
|
|
|
|
extern EvtScript CamPreset_K;
|
|
|
|
extern EvtScript CamPreset_L;
|
|
|
|
extern EvtScript CamPreset_M;
|
|
|
|
extern EvtScript CamPreset_N;
|
2020-10-19 23:58:57 +02:00
|
|
|
|
|
|
|
#endif
|