papermario/include/mapfs/tik_21_hit.h

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#define COLLIDER_Root 0x13
#define COLLIDER_exitd 0x12
#define COLLIDER_o50 0x11
#define COLLIDER_o49 0x10
#define COLLIDER_exite 0xF
#define COLLIDER_tte 0xE
#define COLLIDER_deilite 0xD
#define COLLIDER_deilie 0xC
#define COLLIDER_ne 0xB
#define COLLIDER_exitw 0xA
#define COLLIDER_ttw 0x9
#define COLLIDER_nw 0x8
#define COLLIDER_deiliw 0x7
#define COLLIDER_deilitw 0x6
#define COLLIDER_Default 0x5
#define COLLIDER_o56 0x4
#define COLLIDER_o22 0x3
#define COLLIDER_kabe 0x2
#define COLLIDER_yuka 0x1
#define COLLIDER_o52 0x0
#define ZONE_Root 0x4
#define ZONE_Default 0x3
#define ZONE_o36 0x2
#define ZONE_o37 0x1
#define ZONE_o39 0x0