papermario/include/PR/os_internal_thread.h

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/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_internal_thread.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:13 $
*---------------------------------------------------------------------*/
#ifndef _OS_INTERNAL_THREAD_H_
#define _OS_INTERNAL_THREAD_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* For debugger use */
extern OSThread * __osGetActiveQueue(void);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_THREAD_H */