2021-09-25 09:31:44 +02:00
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/*---------------------------------------------------------------------*
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Copyright (C) 1998 Nintendo.
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$RCSfile: leo.h,v $
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$Revision: 1.29 $
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$Date: 1998/12/21 07:30:15 $
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*---------------------------------------------------------------------*/
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#ifndef _LEO_H_
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#define _LEO_H_
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#ifdef _LANGUAGE_C_PLUS_PLUS
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extern "C" {
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#endif
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#include <PR/os.h>
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#include <PR/leoappli.h>
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#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
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/**************************************************************************
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*
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* Type definitions
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*
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*/
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typedef u32 LEOError;
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typedef u8 LEOSpdlMode;
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typedef u8 LEOStatus;
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typedef struct
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{
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u8 drive; /* version of hw */
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u8 driver; /* version of sw */
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u8 deviceType; /* dev type, always 00 */
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u8 ndevices; /* # of devices, always 01 */
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} LEOVersion;
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typedef struct
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{
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u32 startLBA;
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u32 endLBA;
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u32 nbytes;
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} LEOCapacity;
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typedef struct
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{
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u8 pad;
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u8 yearhi;
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u8 yearlo;
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u8 month;
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u8 day;
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u8 hour;
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u8 minute;
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u8 second;
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} LEODiskTime;
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typedef struct
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{
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u64 lineNumber;
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LEODiskTime time;
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} LEOSerialNum;
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typedef struct
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{
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u8 gameName[4];
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u8 gameVersion;
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u8 diskNumber;
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u8 ramUsage;
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u8 diskUsage;
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LEOSerialNum serialNumber;
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u8 company[2];
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u8 freeArea[6];
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} LEODiskID;
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typedef struct
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{
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LEOCmdHeader header;
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union
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{
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struct
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{
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u32 lba;
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u32 xfer_blks;
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void *buff_ptr;
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u32 rw_bytes;
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#ifdef _LONGCMD
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u32 size;
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#endif
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} readwrite;
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struct
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{
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u32 lba;
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} seek;
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struct
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{
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void *buffer_pointer;
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} readdiskid;
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LEODiskTime time;
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struct
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{
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u8 reserve1;
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u8 reserve2;
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u8 standby_time;
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u8 sleep_time;
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u32 reserve3;
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} modeselect;
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} data;
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} LEOCmd;
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#define _nbytes readwrite.rw_bytes
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#define _result header.status
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#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
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/**************************************************************************
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*
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* Global definitions
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*
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*/
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#define LEO_SW_VERSION 6 /* This will be returned by */
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/* LeoInquiry command */
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#define OS_PRIORITY_LEOMGR OS_PRIORITY_PIMGR
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/*
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* Drive Rom offset address
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*/
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#define DDROM_FONT_START 0x000a0000
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#define DDROM_WAVEDATA_START 0x00140000
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/*
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* Definition for osLeoSpdlMotor()
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*/
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#define ACTIVE 0
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#define STANDBY 1
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#define SLEEP 2
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#define BRAKE 4
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#define LEO_MOTOR_ACTIVE 0
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#define LEO_MOTOR_STANDBY 1
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#define LEO_MOTOR_SLEEP 2
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#define LEO_MOTOR_BRAKE 4
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#define NUM_LBAS 4292 /* total number of LBAs */
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#define BLK_SIZE_ZONE0 19720
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#define BLK_SIZE_ZONE1 18360
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#define BLK_SIZE_ZONE2 17680
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#define BLK_SIZE_ZONE3 16320
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#define BLK_SIZE_ZONE4 14960
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#define BLK_SIZE_ZONE5 13600
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#define BLK_SIZE_ZONE6 12240
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#define BLK_SIZE_ZONE7 10880
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#define BLK_SIZE_ZONE8 9520
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#define MAX_BLK_SIZE BLK_SIZE_ZONE0
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#define MIN_BLK_SIZE BLK_SIZE_ZONE8
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/*
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* Error codes
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*/
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#define LEO_ERROR_GOOD 0
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#define LEO_ERROR_DRIVE_NOT_READY 1
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#define LEO_ERROR_DIAGNOSTIC_FAILURE 2
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#define LEO_ERROR_COMMAND_PHASE_ERROR 3
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#define LEO_ERROR_DATA_PHASE_ERROR 4
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#define LEO_ERROR_REAL_TIME_CLOCK_FAILURE 5
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#define LEO_ERROR_BUSY 8
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#define LEO_ERROR_INCOMPATIBLE_MEDIUM_INSTALLED 11
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#define LEO_ERROR_UNKNOWN_FORMAT 11
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#define LEO_ERROR_NO_SEEK_COMPLETE 21
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#define LEO_ERROR_WRITE_FAULT 22
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#define LEO_ERROR_UNRECOVERED_READ_ERROR 23
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#define LEO_ERROR_NO_REFERENCE_POSITION_FOUND 24
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#define LEO_ERROR_TRACK_FOLLOWING_ERROR 25
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#define LEO_ERROR_TRACKING_OR_SPDL_SERVO_FAILURE 25
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#define LEO_ERROR_INVALID_COMMAND_OPERATION_CODE 31
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#define LEO_ERROR_LBA_OUT_OF_RANGE 32
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#define LEO_ERROR_WRITE_PROTECT_ERROR 33
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#define LEO_ERROR_COMMAND_CLEARED_BY_HOST 34
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#define LEO_ERROR_COMMAND_TERMINATED 34
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#define LEO_ERROR_QUEUE_FULL 35
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#define LEO_ERROR_ILLEGAL_TIMER_VALUE 36
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#define LEO_ERROR_WAITING_NMI 37
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#define LEO_ERROR_DEVICE_COMMUNICATION_FAILURE 41
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#define LEO_ERROR_MEDIUM_NOT_PRESENT 42
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#define LEO_ERROR_POWERONRESET_DEVICERESET_OCCURED 43
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#define LEO_ERROR_RAMPACK_NOT_CONNECTED 44
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#define LEO_ERROR_MEDIUM_MAY_HAVE_CHANGED 47
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#define LEO_ERROR_EJECTED_ILLEGALLY_RESUME 49
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/*
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* Reserved
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*/
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#define LEO_ERROR_NOT_BOOTED_DISK 45
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#define LEO_ERROR_DIDNOT_CHANGED_DISK_AS_EXPECTED 46
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/*
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* Error codes only used in IPL
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*/
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#define LEO_ERROR_RTC_NOT_SET_CORRECTLY 48
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#define LEO_ERROR_DIAGNOSTIC_FAILURE_RESET 50
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#define LEO_ERROR_EJECTED_ILLEGALLY_RESET 51
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#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
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/**************************************************************************
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*
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* Macro definitions
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*
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*/
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#define GET_ERROR(x) ((x).header.sense)
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/**************************************************************************
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*
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* Extern variables
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*
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*/
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extern LEODiskID leoBootID;
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extern OSPiHandle *__osDiskHandle; /* For exceptasm to get disk info*/
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/**************************************************************************
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*
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* Function prototypes
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*
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*/
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/* Initialize routine */
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extern s32 LeoCreateLeoManager(OSPri comPri, OSPri intPri,
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OSMesg *cmdBuf, s32 cmdMsgCnt);
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extern s32 LeoCJCreateLeoManager(OSPri comPri, OSPri intPri,
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OSMesg *cmdBuf, s32 cmdMsgCnt);
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extern s32 LeoCACreateLeoManager(OSPri comPri, OSPri intPri,
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OSMesg *cmdBuf, s32 cmdMsgCnt);
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extern u32 LeoDriveExist(void);
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/* Synchronous functions */
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extern s32 LeoClearQueue(void);
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extern s32 LeoByteToLBA(s32 startLBA, u32 nbytes, s32 *lbas);
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extern s32 LeoLBAToByte(s32 startLBA, u32 nLBAs, s32 *bytes);
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extern s32 LeoReadCapacity(LEOCapacity *cap, s32 dir);
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extern s32 LeoInquiry(LEOVersion *ver);
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extern s32 LeoTestUnitReady(LEOStatus *status);
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/* Asynchronous functions */
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extern s32 LeoSpdlMotor(LEOCmd *cmdBlock, LEOSpdlMode mode, OSMesgQueue *mq);
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extern s32 LeoSeek(LEOCmd *cmdBlock, u32 lba, OSMesgQueue *mq);
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extern s32 LeoRezero(LEOCmd *cmdBlock, OSMesgQueue *mq);
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extern s32 LeoReadWrite(LEOCmd *cmdBlock, s32 direction,
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u32 LBA, void *vAddr, u32 nLBAs, OSMesgQueue *mq);
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extern s32 LeoReadDiskID(LEOCmd *cmdBlock, LEODiskID *vaddr, OSMesgQueue *mq);
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extern s32 LeoSetRTC(LEOCmd *cmdBlock, LEODiskTime *RTCdata, OSMesgQueue *mq);
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extern s32 LeoReadRTC(LEOCmd *cmdBlock, OSMesgQueue *mq);
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extern s32 LeoModeSelectAsync(LEOCmd *cmdBlock, u32 standby,
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u32 sleep, OSMesgQueue *mq);
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/* Font routines */
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extern int LeoGetKAdr(int sjis);
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extern int LeoGetAAdr(int code,int *dx,int *dy, int *cy);
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extern int LeoGetAAdr2(u32 ccode,int *dx,int *dy, int *cy);
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/* Boot function */
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extern void LeoBootGame(void *entry);
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#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
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#ifdef _LANGUAGE_C_PLUS_PLUS
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}
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#endif
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#endif /* !_LEO_H */
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