2021-09-27 01:19:58 +02:00
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#ifndef _EFFECTS_INTERNAL_H_
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#define _EFFECTS_INTERNAL_H_
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#include "effects.h"
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u32 func_E0200000(s32);
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EffectInstance* shim_create_effect_instance(EffectBlueprint* effectBp);
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void shim_remove_effect(EffectInstance*);
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void* shim_general_heap_malloc(s32 size);
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RenderTask* shim_queue_render_task(RenderTask* task);
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f32 shim_sin_deg(f32 x);
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f32 shim_cos_deg(f32 x);
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f32 shim_clamp_angle(f32 theta);
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void shim_guMtxF2L(float mf[4][4], Mtx *m);
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void shim_guMtxCatF(float m[4][4], float n[4][4], float r[4][4]);
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2021-10-03 17:44:16 +02:00
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void shim_guScaleF(float mf[4][4], float x, float y, float z);
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2021-09-27 01:19:58 +02:00
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void shim_guRotateF(float mf[4][4], float a, float x, float y, float z);
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void shim_guTranslateF(float mf[4][4], float x, float y, float z);
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void shim_guPositionF(float mf[4][4], float r, float p, float h, float s, float x, float y, float z);
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void shim_mem_clear(s8* data, s32 numBytes);
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#endif
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