papermario/include/mapfs/flo_23_hit.h

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#define COLLIDER_Root 0x14
#define COLLIDER_g1 0x13
#define COLLIDER_o132 0x12
#define COLLIDER_g44 0x11
#define COLLIDER_o128 0x10
#define COLLIDER_o127 0xF
#define COLLIDER_o122 0xE
#define COLLIDER_o95 0xD
#define COLLIDER_o125 0xC
#define COLLIDER_o120 0xB
#define COLLIDER_o126 0xA
#define COLLIDER_o121 0x9
#define COLLIDER_g4 0x8
#define COLLIDER_g6 0x7
#define COLLIDER_o116 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_deilie 0x4
#define COLLIDER_g43 0x3
#define COLLIDER_o117 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0
#define ZONE_Root 0x4
#define ZONE_g1 0x3
#define ZONE_o2 0x2
#define ZONE_o4 0x1
#define ZONE_o5 0x0