papermario/include/mapfs/kpa_102_hit.h

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#define COLLIDER_Root 0xC
#define COLLIDER_n 0xB
#define COLLIDER_kabe 0xA
#define COLLIDER_yuka 0x9
#define COLLIDER_exite 0x8
#define COLLIDER_ne 0x7
#define COLLIDER_tte 0x6
#define COLLIDER_deilie 0x5
#define COLLIDER_deilite 0x4
#define COLLIDER_exitw 0x3
#define COLLIDER_nw 0x2
#define COLLIDER_deiliw 0x1
#define COLLIDER_deilitw 0x0
#define ZONE_Root 0x4
#define ZONE_n 0x3
#define ZONE_exite 0x2
#define ZONE_exitw 0x1
#define ZONE_yuka 0x0